Somebody was really excited, but never player Baldur's Gate and now he wants after seeing the gameplay. Oh boy is he for some surprise....
I almost spilled my drink!
Somebody was really excited, but never player Baldur's Gate and now he wants after seeing the gameplay. Oh boy is he for some surprise....
And a different lore - but D;OS3 certainly works for me. Though one of those "leaked" screenshots (does it really count as leaked when it shows up just hours before the articles?) has "Turn Based" at the top of the screen while another has "Combat Mode." Why do that if combat is always turn based? Maybe turn-based-while-not-in-combat? Or maybe there's going to be a RTwP option along side the turn based mode?Game looks great but it really looks like Divinity OS 3 with a different skin. I'm sure most people are fine with that though.
All this talk about a re-skin... I don't get it? It's the same (or at least a very similar) engine so of course, so the graphics are bound to look very similar. Is that what people are talking about? So does that mean Planescape: Torment was a re-skin of Baldur's Gate!? Or is it something else?
All this talk about a re-skin... I don't get it? It's the same (or at least a very similar) engine so of course, so the graphics are bound to look very similar. Is that what people are talking about? So does that mean Planescape: Torment was a re-skin of Baldur's Gate!? Or is it something else?
Speaking of which Steam says I spent 120 hours or something each in D:OS2 and D:OS both are good games. They don't have any of those easy mob fights because the time filler is inherent to the turn based system.
The problem is that Planescape Torment uses the same engine as Baldur's Gate and it looks almost completely different. So it's possible to use the same engine and provide a game that has different graphics. I don't know how much of the assets from D:OS2 were recycled in the BG3 presentation, but suspect there were quite a lot, especially when it comes for environment.
I must admit that the combat in both D:OS games is very demanding. Even if you play on normal difficulty you can have lots of problems. It seems that BG3 will go this way as well. Even Swen Vincke lost his first battle during the presentation. I just hope the game will be balanced properly.
One more thing regarding BG3. We don't know whether the game will include a world map of some sort. I'm afraid it may turn out to be very linear unfortunately.
The only game I can remember that had a slightly serious tone was Divine Divinity (90% off). Not played too much of Divinity II but the little I played also seemed pretty dark. So, at least they know how to. When it comes to DOS and DOS2 the main story was one of the things I never did like. It had no punch to it and I pretty much stopped caring about it midway in both games. Side quests were for the majority very dull and as you point out: Writing being teenager material.Characters/Setting/Writing - Extremely Poor. Teenager material. Needs to be worked.
Combat and skill mechanics; that's another story. It's turn based so that, at least, is more D:OS than BG. I expect the skill and spell set to be pretty different, through.
I've never played BG before, although I did enjoy DOS2 very much. Is it worth playing the old BG games or should I just leave it and wait for BG3?
I'm not so sure it's possible to "decidedly" distinguish between the two - especially now that we know BG3 is turn based.Skill and spells will be based on D&D 5E, so they have to be different. The question is however will it be enough to distinguish this game decidedly from D:OS. Given the presented gameplay, I fear that it'll be very hard to do so...