Welp. Gale just exploded and game overed me, looks like I'll be going back several hours to an earlier save with him still alive.
I wonder how that happened? It's a part of his storry to prevent that from happening.
Welp. Gale just exploded and game overed me, looks like I'll be going back several hours to an earlier save with him still alive.
Not sure anyone has claimed it to be bugfree though. Many have praised it for being well polished (more so compared to most AAA titles today on release) but as far as i know most people have taken note on bugs, some major, some minor. Atleast Larian is patching the gameAfter he died his apparition never appeared to give instructions, I got his bag but nothing else. Tried resurrecting via Withers but it took the money and nothing happened. Tried opening the bag but it gets destroyed if you dont have any instructions. His corpse had just been led in the campsite over several long rests so I assumed whatever bugged out had bugged out the explodey part too. Apparently not.
I should have just loaded a save straight away but I didnt feel like doing the fights again and Wyl was really fun to use so I just carried on. Luckily I went back and made a permanent save of the quick save while he was still alive.
Also just had my first CTD, and I've had minor niggles with combat freezing between turns. I dont mind really, but I'm not so sure this game is quite the bug free paradise its been made out to be. My system is stable in everything else.
Really fun game though, havent been this taken by a new CRPG probably since Divinity OS2, and this is better than that in every way for me.
Not sure anyone has claimed it to be bugfree though. Many have praised it for being well polished (more so compared to most AAA titles today on release) but as far as i know most people have taken note on bugs, some major, some minor. Atleast Larian is patching the game
I have been relativley lucky so far, only a few minor bugs and only once did i have to reload a save because of abug but i have noticed some glitches here and there but nothing gamebreaking.Yea no doubt theyre patching it as fast as they can, and they did bring the whole thing forwards to get out of Starfields way which cant have helped.
The amount of stuff you can do in and out of combat is amazing, so its no surprise there are situations that havent turned up in testing even if act one was in EA for 3 years.
I'm forced to take it slowly as I just dont have time, but same, I'm still taking it steady and trying to explore everywhere and do as many quests as possible. 60 odd hours since release and I've just started act 2.Ok hi everyone,
I'm having a blast with it - the music is wonderful and the charecters are so good. The gameplay is a bit different from what I'm used to with Divinity, so I'm taking it quite slowly, but I really like it.
I personally find it hard to compare BG3 to the previous games since they are so vastly different, it's like comparing Comparing Skyrim to Deus EX with the difference that the BG games takes place in the same universe. That being said, I realy enjoued BG1-2 but i never considered them to be as good as many other people do. If i was to put a number on the BG games it would be around 80 for bg 1 and 2 and 95+ for BG3 so i am clearly in favor of BG3 being the better gameI finally reached the city. The optimization there is quite bad indeed, but with this kind of game it doesn't matter that much. My first impression is that Act 3 is better than Act 2. It definitely has a huge potential, but we'll see how it goes. The biggest downside is that I don't recognize Baldur's Gate architecture at all. There are locations that you visited in BG1, but their placement and general look doesn't remind me of the first game. I know that more than 100 years has past since BG1, but there should be some common elements.
After 75 hours I can finally objectively compere BG3 to BG2. I think that the newest installment is worse. Less side quests, less locations, more linear gameplay. However I like the turn-based combat system. I think that it's better than real-time with pause from the original series. Also, I think that D&D 5e is quite simplistic, if you compare it to Pathfinder, D&D 3e or D&D 3.5e.
I didn't reload a save, just kept playing despite minor bugs. Loving the game, even better than Divinity OS2.After he died his apparition never appeared to give instructions, I got his bag but nothing else. Tried resurrecting via Withers but it took the money and nothing happened. Tried opening the bag but it gets destroyed if you dont have any instructions. His corpse had just been led in the campsite over several long rests so I assumed whatever bugged out had bugged out the explodey part too. Apparently not.
I should have just loaded a save straight away but I didnt feel like doing the fights again and Wyl was really fun to use so I just carried on. Luckily I went back and made a permanent save of the quick save while he was still alive.
Also just had my first CTD, and I've had minor niggles with combat freezing between turns. I dont mind really, but I'm not so sure this game is quite the bug free paradise its been made out to be. My system is stable in everything else.
Really fun game though, havent been this taken by a new CRPG probably since Divinity OS2, and this is better than that in every way for me.
Sure if it was a minor bug rather than one that completely ended the game I wouldnt have reloaded a save eitherI didn't reload a save, just kept playing despite minor bugs. Loving the game, even better than Divinity OS2.
Oh boy, I assume you're in for at least few reloads in that act. The most buggy of them all.I finally reached the city. The optimization there is quite bad indeed, but with this kind of game it doesn't matter that much. My first impression is that Act 3 is better than Act 2. It definitely has a huge potential, but we'll see how it goes. The biggest downside is that I don't recognize Baldur's Gate architecture at all. There are locations that you visited in BG1, but their placement and general look doesn't remind me of the first game. I know that more than 100 years has past since BG1, but there should be some common elements.
After 75 hours I can finally objectively compere BG3 to BG2. I think that the newest installment is worse. Less side quests, less locations, more linear gameplay. However I like the turn-based combat system. I think that it's better than real-time with pause from the original series. Also, I think that D&D 5e is quite simplistic, if you compare it to Pathfinder, D&D 3e or D&D 3.5e.
That's a good point. However the comparisons to BG1 and BG2 are unavoidable given the title of the game. It's also the same genre, same game system brand, same setting and a similar gameplay scheme. Deus Ex and Skyrim are very different in many ways.I personally find it hard to compare BG3 to the previous games since they are so vastly different, it's like comparing Comparing Skyrim to Deus EX with the difference that the BG games takes place in the same universe.
I understand that someone may view BG3 as a better game. The gameplay is very good. Without doubts it's the best classic RPG since at least Neverwinter Nights 2: Mask of the Betrayer. In terms of mechanics Solasta and both Pathfinder games can compete with it, but the story and narration in these two titles is simply worse.That being said, I realy enjoued BG1-2 but i never considered them to be as good as many other people do. If i was to put a number on the BG games it would be around 80 for bg 1 and 2 and 95+ for BG3 so i am clearly in favor of BG3 being the better game
That's probably the main problem with Infinity Engine games. These are old titles and this may discourage a lot of modern players. BG3 is more accessible these days, but IMHO BG2 wins in many aspects. It's probably my favorite game of all times though, so I'm not objective enough.As a sidenote I played BG1 and 2 in preperation for BG3 and even though the storry is realy good, the games in general dosn't hold upp imo, even with the "remakes" i find them to feal realy old and klunky.
That's interesting. On what PC are you playing? I have AMD Ryzen 7 5700X and GeForce RTX 4070 and I have periodic stutters when I enter areas with high number of NPCs and multilevel buildings. I checked the utilization of CPU and GPU. The first one is used in around 30%, the second in 40-45%. So the game clearly doesn't use the whole potential of my hardware. Of course it's installed on an SSD. I believe it's a clearly an engine issue. It's not adapted to provide such complicated locations.When i started Act3 i had allot of optimizaition issues but ever since Larian patched the performance I havn't realy noticed any big issues anymore.
No serious bugs encountered in Act 3 so far, so they probably fixed a lot of issues, but... I had to reload a few times due to gameplay mistakes. So that's it when it comes to not reloading the game for reasons other than party wipe. I still don't reload after failed dice rolls though and will keep it this way until very end.Oh boy, I assume you're in for at least few reloads in that act. The most buggy of them all.
I run an i9900k with a 2070 super that is falling apart.That's a good point. However the comparisons to BG1 and BG2 are unavoidable given the title of the game. It's also the same genre, same game system brand, same setting and a similar gameplay scheme. Deus Ex and Skyrim are very different in many ways.
I understand that someone may view BG3 as a better game. The gameplay is very good. Without doubts it's the best classic RPG since at least Neverwinter Nights 2: Mask of the Betrayer. In terms of mechanics Solasta and both Pathfinder games can compete with it, but the story and narration in these two titles is simply worse.
That's probably the main problem with Infinity Engine games. These are old titles and this may discourage a lot of modern players. BG3 is more accessible these days, but IMHO BG2 wins in many aspects. It's probably my favorite game of all times though, so I'm not objective enough.
That's interesting. On what PC are you playing? I have AMD Ryzen 7 5700X and GeForce RTX 4070 and I have periodic stutters when I enter areas with high number of NPCs and multilevel buildings. I checked the utilization of CPU and GPU. The first one is used in around 30%, the second in 40-45%. So the game clearly doesn't use the whole potential of my hardware. Of course it's installed on an SSD. I believe it's a clearly an engine issue. It's not adapted to provide such complicated locations.
No serious bugs encountered in Act 3 so far, so they probably fixed a lot of issues, but... I had to reload a few times due to gameplay mistakes. So that's it when it comes to not reloading the game for reasons other than party wipe. I still don't reload after failed dice rolls though and will keep it this way until very end.
Did you try the AMD sharpening filter? It’s available in the game graphics settings. It helps a bit with the TAA blurriness.I'm not any kind of graphics connoisseur but I have noticed my game images not looking as sharp as a lot of the screen shots I've been seeing. Everything is set to ultra @ 1440p using TAA and its looks good but not great. Having an AMD card I tried FSR 1.0 but there's weird shimmering and it looks much worse. I'll try SMAA next time and see if I prefer a bit of aliasing and less blur, so thanks. I have it capped at 80FPS, I'm not going to supersample it and live with 20!
I actually just tried SMAA, the game looks a massive amount sharper and the aliasing isnt too obvious so far, at the same time I noticed the sharpening setting. Maybe next time I'll play with that too.Did you try the AMD sharpening filter? It’s available in the game graphics settings. It helps a bit with the TAA blurriness.
That also hadn't occurred to me at all, thanks!Also throwing in for you @Kaamos_Llama that you could also try to use the sharpening settings on your monitor first before you use any sharpening filter within the game. That way you'll prevent using any extra resources that could potentially be a slug for your game.
I've just finished up Act 2 finally, did a bit of wandering around camp admiring the improved visuals and talking to some new people in camp. Went on a bit longer than I thought it would.