Working on a WW1 naval strategy game with alternate history in the Pacific & Indian Oceans

Sep 20, 2025
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Hi everyone,


I’m working on a naval strategy game set during the First World War, but with a twist: the action takes place in the Indian and Pacific Oceans.

Playable nations:

  • Italian Republic
  • Japan
  • German Empire
  • French Republic
  • Russian Empire
  • British Empire
  • United States
Game features:


  • Free-world map: 50 unique ports, each with special bonuses
  • Pirate bases: Function as market hubs to buy second-hand equipment or hire officers
  • Equipment and officers: The core focus of gameplay. Equipment quality and durability vary depending on the producing nation: Britain and Germany lead in quality and technology, the USA is strong but slightly behind, and other nations are less consistent—even if the player researches or builds the equipment themselves
  • Strategic gameplay: Players manage fleets, officers, and equipment, exploring “what if” scenarios while staying grounded in historical context

I’d love to hear feedback from fellow strategy enthusiasts:

  • What kind of alternate naval scenarios would you find interesting?
  • Are there particular ship types, nations, or technologies that could make this alternate WW1 setting more engaging?
Here’s a short video showcasing gameplay: