I ask the PCG staff a regular Weekend Question and post the answers on the site. If you'd like to throw in an answer here, I'll squeeze the best into the finished article!
This week's question is: When's the last time you were excited about a Kickstarter?
Even before Kickstarter announced it was hopping on the blockchain bandwagon, people seemed to have fallen out of love with the crowdfunding platform. Videogame projects have been hitting lower targets in recent years, with all the biggest earners (like the Ouya, Shenmue 3, and Bloodstained: Ritual of the Night) now seven or more years behind us.
Meanwhile, Kickstarters for tabletop game continue to do well, raising $272 million in 2021, versus the more modest $24 million raised by videogames according to consultant Thomas Bidaux's study. Yet more and more of those board games are projects that probably didn't need to come round with their hands out—the Marvel Zombies board game raised $9,032,583, for instance—and just like videogames, there's a lot of cynicism among backers. If you've ever made the mistake of reading the comments on a Kickstarter's updates page, you'll have seen people start to complain about having to wait for their rewards approximately five minutes after the pledging period ended.
Still, hundreds of games are funded on Kickstarter each year (the number of annual funded videogame projects has been hovering around 400 since 2013, according to the study referenced above), and it remains the place to go for interesting hardware like XR glasses you can plug into a Steam Deck.
It doesn't have to be something you backed, but when was the last time you were excited by a Kickstarter?
This week's question is: When's the last time you were excited about a Kickstarter?
Even before Kickstarter announced it was hopping on the blockchain bandwagon, people seemed to have fallen out of love with the crowdfunding platform. Videogame projects have been hitting lower targets in recent years, with all the biggest earners (like the Ouya, Shenmue 3, and Bloodstained: Ritual of the Night) now seven or more years behind us.
Meanwhile, Kickstarters for tabletop game continue to do well, raising $272 million in 2021, versus the more modest $24 million raised by videogames according to consultant Thomas Bidaux's study. Yet more and more of those board games are projects that probably didn't need to come round with their hands out—the Marvel Zombies board game raised $9,032,583, for instance—and just like videogames, there's a lot of cynicism among backers. If you've ever made the mistake of reading the comments on a Kickstarter's updates page, you'll have seen people start to complain about having to wait for their rewards approximately five minutes after the pledging period ended.
Still, hundreds of games are funded on Kickstarter each year (the number of annual funded videogame projects has been hovering around 400 since 2013, according to the study referenced above), and it remains the place to go for interesting hardware like XR glasses you can plug into a Steam Deck.
It doesn't have to be something you backed, but when was the last time you were excited by a Kickstarter?