I ask the PCG staff a regular Weekend Question and post the answers on the site. If you'd like to throw in an answer here, I'll squeeze the best into the finished article!
This week the question is: How do you feel about the state of VR in 2020?
Almost a year ago we asked if Half-Life: Alyx made you want a VR headset. After an initial burst of interest inspired by Valve's game, the pickup rate of hardware slowed, thanks in part to the Index shortage. Now the Oculus Quest 2 is out, we might be about to see another step toward the normalization of putting your head in a sweaty pair of goggles for hours at a time. What's your take? Have you bought a headset in the last year, or are you planning to? Have you found anything to play after Alyx? Has Beat Saber made you any fitter?
This week the question is: How do you feel about the state of VR in 2020?
Almost a year ago we asked if Half-Life: Alyx made you want a VR headset. After an initial burst of interest inspired by Valve's game, the pickup rate of hardware slowed, thanks in part to the Index shortage. Now the Oculus Quest 2 is out, we might be about to see another step toward the normalization of putting your head in a sweaty pair of goggles for hours at a time. What's your take? Have you bought a headset in the last year, or are you planning to? Have you found anything to play after Alyx? Has Beat Saber made you any fitter?