The last game you completed

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Bought and playe dthis game yesterday as a break from Avatar: Frontier of Pandora. It a decently little game. Good visuals, I encountered no bugs that I am aware of. The premise is kinda basic, but it has some real refreshing gameplay elements that impressed me. For a horror game the scares weren't really there for me, but the setting has all the right parts for a creepy and gory atmosphere.

There isn't a lot of depth to the game, as it only took about 3 hours, but what is there is really good for such a short, inexpensive title. Certain parts really could have a great expansion to its system (mainly an influence dialog that determins how a certain character reacts to you, good or bad). If I had one major complaint it was the puzzles, they kinda dip into the over used (restore power, get the medkit) but fortunately they are not overdone or over used.
 

McStabStab

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Jan 13, 2020
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Just got 100% achievements on Ballionaire. Never thought I’d get the “score a billion points” achievement but I used the rainbow > broom > teleporter > cave > pinball bumper strategy to score mega points (I had already gotten all the other achievements before looking up a way to score a billion points).
 
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Bought this last month on sale, played and finished it today.

Coming in at just under 3 hours, this short horror game probably isn't worth full price, but it does have some value. Parts of it are fantastic and other parts are decent, but nothing special, and some are not so great.

First and foremost this game is close to being a masterclass in non-janky indie game development. It's visuals are crisp, it's performance is extremely smooth (I encountered only a couple bits of stuttering) and its overall visual design is well above average.

Second, its story is pretty decent. Though you'll pretty much figure the hook out almost immediately, it's a good premise that is told somewhat poorly. Notes are basic fare being more straightforward in simple descriptions than with the kind of prose a good horror game should have. There's little mystery to ponder.

Third, though once areas are unlocked you can pretty much roam around at will, but the game is decidedly linear. Puzzles are about as simplistic as you can get and the answers given to you either just before, or shortly after, encountering the puzzle.

Fourth, while not exactly terrible, the voice work is pretty weak. The grizzled voiced protagonist sounds like someone trying too hard to pull off the grizzled voiced detective shtick and the spoken lines are...okay. Sometimes you're like "Why did he say that?" Every other time you're just "Meh."

As for the scares? They are lacking. The settings is creepy, there is some tension to start but it fades mid game and builds back a little bit near endgame. Fortunately the dev doesn't try to make it up with overused jump scares. There's a few, and a couple good ones, but not overdone. The truly tense moments end up being watered down with very generous quicktime triggers that take away any sense of real peril. The setting and the antagonist are still creepy as hell.

Last, the game is pretty much spoon-fed to you, so if you like 100% achievements in a game you'd have to be a really bad player to not get it here.

Ultimately I enjoyed it, but it lacks the writing and gameplay that make games great.
 
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Almost fell out of the top page!

Just wrapped up Avowed. Overall a solid 8/10 for me. Story was good, combat was fun, progression was quick and the VA wasnt too bad.

It was a unique experience playing this though because i mostly played this on a tv with a controller, something i rarely do anymore, even had an audience from time to time (not forced i swear).
 

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