Kaamos_Llama
Moderator
They'd have to work out what kind of Early Access would suit which type of game, or whether it suits at all I suppose. It probably works well for systems heavy games so they can play balance. I did think of Jedi Survivors PC release which went horribly though, if they would have even had 3 month of early access for the first part of the game maybe they could have optimized it for a much wider range of hardware.Idunno about EA, it seems to vary a ton by genre. For instance, BG3 (and the D:OS games before it) had EA that only let people play the first act. Others, like the survival genre, seem to be letting them into the full game then adding on new features as they go. The first is more of an extended demo - you know you aren't at the end of the game. The survival genre seems more sandboxy, so the game might not really have an "end game." That difference could be big when the game shows up. For the first type, people will want to get in and see the rest of the game. For the second, they're just joining in to see new features. Less people playing means less "buzz" about the game.
What about books? Even the modern bathrooms-are-for-the-weak movie lengths still get done in an afternoon, while games go on for a month or more.
Dont know really, just throwing it out there. I'm sure anyone working in QA is hoping they dont go there, and obviously I hope it doesnt cause anyone to lose their jobs, but I wouldnt be surprised if more companies go that way.