I'm mostly making this thread to share my modlist with @ZedClampet, plus I'll have somewhere I can ramble on about my Rimworld game more extensively without feeling like I'm clogging up the Random Thoughts thread with play by play descriptions of my colony.
Onto my current modlist:
Common Sense - a whole list of improvements to Pawn behaviour, all toggleable from the mod options menu. My favourite is probably the one where your cook cleans the kitchen before cooking and doctors clean hospital rooms after tending to patients.
Colony Manager - allows you to automate chopping trees, hunting animals and managing livestock.
Better Pawn Control - allows you to switch between policies for, for example, allowed areas and preferred clothing. Very useful to tell all your colonists to get inside during a raid.
[GMT] Trading Spot - adds a "building" in the misc category so you can tell trading caravans where to park.
Pick Up And Haul - lets pawns use their inventory to haul stuff, instead of carrying one item at a time. Amazing if you often gather stuff like berries or healroot from all over the map.
Dubs Mint Menus - improves the UI of menus and adds a search filter.
Share The Load - allows multiple pawns to bring materials to a blueprint and lets plant cutters cut trees that are in the way.
Replace Stuff - allows you to set blueprints over existing buildings/furniture. The old stuff gets automatically deconstructed as the new stuff is built.
Interaction Bubbles - shows little speech bubbles when pawns interact with each other. Normally you have to go into a submenu on the social tab of a pawn to see what they're talking about.
A whole bunch of Vanilla Expanded mods (see all available Vanilla Expanded mods here)
Vanilla Animals Expanded — Endangered
Vanilla Apparel Expanded
Vanilla Apparel Expanded — Accessories
Vanilla Weapons Expanded
Vanilla Weapons Expanded - Frontier
Vanilla Weapons Expanded - Grenades
Vanilla Factions Expanded - Settlers
Vanilla Traits Expanded
Vanilla Backstories Expanded
Vanilla Social Interactions Expanded
Vanilla Furniture Expanded - Spacer
Vanilla Furniture Expanded - Production
Vanilla Furniture Expanded - Art
Vanilla Furniture Expanded - Medical
Vanilla Furniture Expanded - Security
Vanilla Cooking Expanded
Vanilla Events Expanded
Vanilla Books Expanded
Vanilla Outposts Expanded
Vanilla Base Generation Expanded Vanilla Chemfuel Expanded
Vanilla Textures Expanded
(I might come back to add links to the Vanilla Expanded mods tomorrow, but it's late and I did all this on my phone)
Onto my current modlist:
Quality of Life
DragSelect - allows you to add items from multiple rows in a trade menu by holding your mouse button while dragging it over the buttonsCommon Sense - a whole list of improvements to Pawn behaviour, all toggleable from the mod options menu. My favourite is probably the one where your cook cleans the kitchen before cooking and doctors clean hospital rooms after tending to patients.
Colony Manager - allows you to automate chopping trees, hunting animals and managing livestock.
Better Pawn Control - allows you to switch between policies for, for example, allowed areas and preferred clothing. Very useful to tell all your colonists to get inside during a raid.
[GMT] Trading Spot - adds a "building" in the misc category so you can tell trading caravans where to park.
Pick Up And Haul - lets pawns use their inventory to haul stuff, instead of carrying one item at a time. Amazing if you often gather stuff like berries or healroot from all over the map.
Dubs Mint Menus - improves the UI of menus and adds a search filter.
Share The Load - allows multiple pawns to bring materials to a blueprint and lets plant cutters cut trees that are in the way.
Replace Stuff - allows you to set blueprints over existing buildings/furniture. The old stuff gets automatically deconstructed as the new stuff is built.
Interaction Bubbles - shows little speech bubbles when pawns interact with each other. Normally you have to go into a submenu on the social tab of a pawn to see what they're talking about.
Extra content
Geological Landforms - adds some new interesting terrain generation options. I actually haven't tried this out yet as I saw it after starting my current game.A whole bunch of Vanilla Expanded mods (see all available Vanilla Expanded mods here)
Animals
Vanilla Animals ExpandedVanilla Animals Expanded — Endangered
Equipment
Vanilla Armour ExpandedVanilla Apparel Expanded
Vanilla Apparel Expanded — Accessories
Vanilla Weapons Expanded
Vanilla Weapons Expanded - Frontier
Vanilla Weapons Expanded - Grenades
Other Factions
Vanilla Factions Expanded - MedievalVanilla Factions Expanded - Settlers
Pawn options
Vanilla Skills ExpandedVanilla Traits Expanded
Vanilla Backstories Expanded
Vanilla Social Interactions Expanded
Furniture
Vanilla Furniture ExpandedVanilla Furniture Expanded - Spacer
Vanilla Furniture Expanded - Production
Vanilla Furniture Expanded - Art
Vanilla Furniture Expanded - Medical
Vanilla Furniture Expanded - Security
Misc
Vanilla Brewing ExpandedVanilla Cooking Expanded
Vanilla Events Expanded
Vanilla Books Expanded
Vanilla Outposts Expanded
Vanilla Base Generation Expanded Vanilla Chemfuel Expanded
Vanilla Textures Expanded
(I might come back to add links to the Vanilla Expanded mods tomorrow, but it's late and I did all this on my phone)
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