I think with reviews people can get really hung up on scores when it really matters how all the components weigh out for you, not the reviewer. I can totally see why someone would have problems with Starfield (I'm only 80 minutes in so these are just initial impressions), but most of the major gripes people have with the game are non-issues for me.
The non-continuous travel is totally fine with me, because travel time is going to get annoying quickly and I'll just end up fast traveling regardless. The procedural stuff being repetitive doesn't matter to me because I was never going to deeply engage with it anyways. I'm here for the main events (e.g., main quest, faction questlines), not what is on a random gas giant in bumfuck nowhere lol.
Ultimately, I rarely have trouble seeing different viewpoints on a game because it makes perfect sense. Some people are going to be deeply disappointed by the travel restrictions in the game, and that's totally fair. It just doesn't matter to me personally. Just weight the pros and cons based on your own tastes and expectations and that's all you need to do. I don't think reviewers are the problem (usually), I think a lot of the audience is bad at interpreting them.