"Development hell is a term that is thrown around quite often. It should be used on projects that changed their core idea or scope mid-dev and can't adjust to," the studio wrote in a Kickstarter update. "That doesn't apply to our products for the most part. In our case, a lot of mistakes were made and will make more in the future, but it's a normal process for a new, inexperienced team...Everything that was done up until the middle of 2018 has been reworked, 90% of it completely scrapped."
I dunno, but saying it's not development hell just incompetence doesn't really fill me with confidence. Game was announced in 2014.