Dying Light 2: Stay Human review | PC Gamer
I've had this game on my Steam Wishlist, as well as Dying Light 1, for quite a while but have yet to buy or play either of them. I do love killing zombies, as well as ghouls and assorted undead creatures, in a single player game that has at least that "B" movie type of story. I thought Christopher Livingston's review was so good that I almost purchased the game.
But I didn't. Mainly because this whole parkour thing concerns me. I'm not being critical of that type of gameplay, it's just that I'm concerned that I won't be able to adapt to it. It looks great in videos, but it reminds me too much of the Quick Time Events where you had to hit certain keys at precise times in sequence to be successful. It looks exciting, but I fear that my reaction timing might be a bit too slow which would just lead to me being frustrated.
By definition, parkour:
noun
I should also mention, that while I like melee combat (and kicking enemies off rooftops looks fun), when facing zombies and ghouls, I really prefer guns (not in real life, just in games). Shotguns, rifles, explosives; but it seems that Dying Light 2 is more focused on the melee, as well as the parkour elements
I've had this game on my Steam Wishlist, as well as Dying Light 1, for quite a while but have yet to buy or play either of them. I do love killing zombies, as well as ghouls and assorted undead creatures, in a single player game that has at least that "B" movie type of story. I thought Christopher Livingston's review was so good that I almost purchased the game.
But I didn't. Mainly because this whole parkour thing concerns me. I'm not being critical of that type of gameplay, it's just that I'm concerned that I won't be able to adapt to it. It looks great in videos, but it reminds me too much of the Quick Time Events where you had to hit certain keys at precise times in sequence to be successful. It looks exciting, but I fear that my reaction timing might be a bit too slow which would just lead to me being frustrated.
By definition, parkour:
noun
- the activity or sport of moving rapidly through an area, typically in an urban environment, negotiating obstacles by running, jumping, and climbing.
I should also mention, that while I like melee combat (and kicking enemies off rooftops looks fun), when facing zombies and ghouls, I really prefer guns (not in real life, just in games). Shotguns, rifles, explosives; but it seems that Dying Light 2 is more focused on the melee, as well as the parkour elements