Sometimes we buy a game on a sale and kinda forget it only to give it a chance some time later. Sometimes maybe it was a more thoughtful process of buying specific game or maybe even risking checking something out in the world where demos are rarity.
And well, sometimes we wish we didn't spend that money. What games made you drop them and why? Why were you disappointed?
Example from me that actually made me write these words: Darkness II. From the get-go it was annoying how console-lish it was. Actually the first thing that annoyed me was super loud intro with company logos that almost blew my head - seriously, why made the decision to have this play at 100% volume?.
In-game I tried to be patient and just seeing how the game goes. Finished tutorial trying to get used to the controls and the idea that I have "4 arms". I chilled in the mansion, explored it and then went to next mission.
Boss fight made me stop. Not because it was hard. Not because it was badly designed. Not because I was totally not interested in story and characters. I dropped it because instead of fighting a boss and other enemies on the area I had to fight controls. Oh you want to use E to eat hearts of dead enemies to get health back? Sweet, you need to be at super certain angle and distance or not luck. Want to switch to specific weapon? Have fun with that! Oh also at random we will activate your double wielding ability and laugh as you manually try to switch it off or when you frantically try to put one empty gun away.
In short: controls on PC were HORRIBLE.
I also dropped Druidstone recently, but only because I was looking for a tactical game and got a puzzle one. That's my bad
And well, sometimes we wish we didn't spend that money. What games made you drop them and why? Why were you disappointed?
Example from me that actually made me write these words: Darkness II. From the get-go it was annoying how console-lish it was. Actually the first thing that annoyed me was super loud intro with company logos that almost blew my head - seriously, why made the decision to have this play at 100% volume?.
In-game I tried to be patient and just seeing how the game goes. Finished tutorial trying to get used to the controls and the idea that I have "4 arms". I chilled in the mansion, explored it and then went to next mission.
Boss fight made me stop. Not because it was hard. Not because it was badly designed. Not because I was totally not interested in story and characters. I dropped it because instead of fighting a boss and other enemies on the area I had to fight controls. Oh you want to use E to eat hearts of dead enemies to get health back? Sweet, you need to be at super certain angle and distance or not luck. Want to switch to specific weapon? Have fun with that! Oh also at random we will activate your double wielding ability and laugh as you manually try to switch it off or when you frantically try to put one empty gun away.
In short: controls on PC were HORRIBLE.
I also dropped Druidstone recently, but only because I was looking for a tactical game and got a puzzle one. That's my bad