Right now I am playing Outward and I must say it is a thrilling way to play the game. Every turn could potentially be the last and this makes me quite nervous a lot of the time. So far I am 40 hours old and not gotten too far in the game. I have lost fights eight times now and with a 20% chance of dying, the odds are not in my favor moving on. I am trying the best to stay calm, but often I end up getting scared and forget to unequip my backpack (you get less movement with it on) or just start jumping at the enemies without any form of combat grace.
The pressure of adapting or die makes this way of playing quite the adventure. Maybe I will not feel the same way when my character dies, but at least I will have some good memories to talk about. Like the time I survived almost a whole winter without any warm clothes because I just could not find the way back to my town or the time I met a giant on the road and thought I could outrun it, only to end up getting bashed to the ground by a giant halberd when I had run out of stamina.
As of now, I have gotten a bigger backpack, a hard-hitting great mace, a new quest to save a kidnapped woman and I am in a whole new biome with absolutely no knowledge of what lurks out there. I feel the tension build, yet, I have to move on. I have to live.
The pressure of adapting or die makes this way of playing quite the adventure. Maybe I will not feel the same way when my character dies, but at least I will have some good memories to talk about. Like the time I survived almost a whole winter without any warm clothes because I just could not find the way back to my town or the time I met a giant on the road and thought I could outrun it, only to end up getting bashed to the ground by a giant halberd when I had run out of stamina.
As of now, I have gotten a bigger backpack, a hard-hitting great mace, a new quest to save a kidnapped woman and I am in a whole new biome with absolutely no knowledge of what lurks out there. I feel the tension build, yet, I have to move on. I have to live.