Here it isI was also going to probably start a new thread on the impressions from the BETA if thats fine instead of leaving it under this thread.
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My impressions from watching, but not playing.:
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Update: I got a key for the beta today, so I'll play through Barbarian and maybe another one if there is time. I'll update when I am finished.
I looked at the gameplay while Asmongold was playing (up to level 25) while at the same time running around in the second expansion pack of Grim Dawn. What was noticeable is that at least in Act 1, Diablo 4 looks slower paced compared to Grim Dawn, Lost Epoch, or Diablo 3, more like how the movement was in Diablo 2 resurrected before you started to get movement skills/items.
UI was one of the things that I did not like. I understand they are going for the retro look, but it looked very strange and less smooth/easy to read if that makes sense. Not really a big deal though, since you'll get used to that pretty fast anyways. The NPC voice acting was pretty horrible at times, but the cinematics was good. The music for the most part was good, though I'm not so sure I liked all the violin music playing in town, could get a bit irritating after a while.
The crafting system/collecting materials (more in-depth than Diablo 3) and the overall visual looked pretty good, though I have to say that it looks VERY similar to Diablo 3 at times as some of the smaller areas looked like assets from the D3 Reapers of Souls expansion rifts. It did have D2 aesthetic vibes at times also so I applaud that.
It is hard to get a thorough impression of the game from watching a stream (even if it was a 6-7 hours long one) but here is my gut feeling: When I played Act 1 in Diablo 3 I was instantly sucked in. Everything looked, moved and sounded great. It felt like a well-put-together act with Butcher and Skeleton King both being GREAT fights (though I'm sure everyone agrees that it was Butcher who was the real king doing the butchering) Enemies looked very varied and it was just smooth plowing through them, even as a low level without much speed or good weapons. Do you remember having to hack and slash much on one single enemy in Act 1 (excluding the larger mobs) ? Neither do I, because you did not need to. The monster had a good mix of variety, size and not too large HP pool, making it fun and not a struggle regardless of what class you played. Saying that, Act 2/3 was way harder in D3 than Act 1, so I guess it is also possible that in D4 they are doing it opposite in some ways. Like making it take a bit longer to level up and get your character going, compared to D3, but making you gradually shine stronger in the later chapter with increased difficulty. In that sense, it is more like Diablo 2, which could be a good thing.
The free Open Beta is next week, so I'm going to bring all the characters up to level 25 (if I do not get hit by too many large queues) and give more in-depth feedback and see if I am still worried that the game is not going to go in the direction I want it to go in, and if the price is justified as it stands before release and the late polish it will get in the upcoming months.
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