Finished up Tactical Breach Wizards which I definitely cant say for every game I start, solid game but I wont be going back to do any of the extra stuff.
Getting into the campaign for
Frostpunk 2. Liking it after 10 hours or so but not in love yet. It has a proper campaign which is a big bonus for me. What surprised me most is that you are actually managing a series of settlements rather than one city, which kind of blurs the lines between the city building screen and the further out overview wasteland map you are exploring and combing for resources.
Big picture, its a game of balancing. You need more people to run the production districts and/or machines but then you need more food, goods, or fuel to support them and the cycle repeats. There is a tech tree of several sections, and each tech to research has at least a couple of possible results to choose from that give similar but different benefits and costs. Each of the sub-techs is also supported by one or more factions and possibly opposed by others. So you have to balance your needs against appeasement, and if certain factions dislike what youre doing over time they can cause trouble. There are also laws to pass which work the same way which unlock as the campaign progresses. If youre lacking something theres either a series of techs to make it more efficient, a law you can implement to help, or somewhere on the map you can mine more of it you need to find and exploit. Theres also disease, squalor, crime and cold which need to be managed at the same time which all affect your pops general mood.
Theres still more involved with a meter that measure your decisions balance towards Adaption/Tradition and something else I forget, which are favoured by the different factions, but Im not really far enough in to know where that leads yet.
It has similar nicely written story beats from the first game that flash up on the map, which add I think more than just flavour. I find myself not wanting to enact some laws that in a pure game of numbers would make total sense, because they seem morally a bit icky when you get a little story bubble pop up about something terrible happening to an individual or group due to something you did as Steward.
Its good, lets see how I feel after a good few more hours.