I remember the deluxe version of 'Where in the World is Carmen Sandiego' (1992) had a pamphlet which was AMAZING. ???
So I'm thinking scifi game / flight sim manuals must be at the pincacle when it comes to collectors items in the future, especially when it comes to sheer technical information/inputs/theory for playing.
I can see why its hard in moden day to have them, game balance for example is easily iterated upon, I can see why for games as a service it would be difficult to go to print with them (if there's changing meta)
I really do miss them! It's like there was this whole level of pre immersion that doesn't exist anymore. Now you like the game, then buy the t-shirt, go to the fanfest etc. Back then it was like ... "oh and here is this item your character discovered.... it's real and you can hold it".
I remember having a 5 Disc Alice In Wonderland game that had a booklet that looked like it came straight from Wonderland, and I loved it!
Anyway, I'd love to see what rare booklets you folks have! Any idea what the holy grail for booklets would be?
So I'm thinking scifi game / flight sim manuals must be at the pincacle when it comes to collectors items in the future, especially when it comes to sheer technical information/inputs/theory for playing.
I can see why its hard in moden day to have them, game balance for example is easily iterated upon, I can see why for games as a service it would be difficult to go to print with them (if there's changing meta)
I really do miss them! It's like there was this whole level of pre immersion that doesn't exist anymore. Now you like the game, then buy the t-shirt, go to the fanfest etc. Back then it was like ... "oh and here is this item your character discovered.... it's real and you can hold it".
I remember having a 5 Disc Alice In Wonderland game that had a booklet that looked like it came straight from Wonderland, and I loved it!
Anyway, I'd love to see what rare booklets you folks have! Any idea what the holy grail for booklets would be?
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