It would be great if it was a rating of how good the game is, not how big the company is
its misleading, they have massive budgets and can make their games look amazing looking via cut scenes but the size of a company has no bearing on how good the games are. It may have in the past but I feel now a lot of companies don't have many actual programmers left and instead just have marketing teams bent on shaping peoples ideas about what game might be. Sell dreams and tell people off on twitter when they say the game isn't what they promised.
advertising = hype. People still believe hype even after Cyberpunk 2077, selling people dreams is fine but if you keep not fulfilling them, don't expect us to keep coming back... sadly with a new 14 year old made everyday they don't need to care about keeping people.... just get new people who don't know what you used to get in games for free.
In the video-game industry, AAA (pronounced and sometimes written Triple-A) is an informal classification used to categorise games produced and distributed by a mid-sized or major publisher, which typically have higher development and marketing budgets than other tiers of games.
AAA (video game industry) - Wikipedia
en.wikipedia.org
its misleading, they have massive budgets and can make their games look amazing looking via cut scenes but the size of a company has no bearing on how good the games are. It may have in the past but I feel now a lot of companies don't have many actual programmers left and instead just have marketing teams bent on shaping peoples ideas about what game might be. Sell dreams and tell people off on twitter when they say the game isn't what they promised.
advertising = hype. People still believe hype even after Cyberpunk 2077, selling people dreams is fine but if you keep not fulfilling them, don't expect us to keep coming back... sadly with a new 14 year old made everyday they don't need to care about keeping people.... just get new people who don't know what you used to get in games for free.