When Valve first started the early access program, both developers and gamers were much more relaxed about how they went about things. The developers often launched with barely anything in their game. Even game save systems weren't a guarantee (hello, The Forest), and players responses to this were generally favorable, usually just responding with something along the lines of "well, it's Early Access after all."
At some point, either all at once or over time, the philosophy changed. Now most games released into Early Access are much, much farther along and are fully playable and enjoyable on launch day. It's rather like the current AAA model of releasing unfinished games and then refining and finishing them over the next year or so.
But that's not all EA games. Sometimes they have a lot farther to go to reach the finish line, and usually these games suffer under the angry scrutiny of players regardless of their EA status.
So what do you, personally, expect when you launch an EA game for the first time? If you don't buy EA games, just pretend that you do
At some point, either all at once or over time, the philosophy changed. Now most games released into Early Access are much, much farther along and are fully playable and enjoyable on launch day. It's rather like the current AAA model of releasing unfinished games and then refining and finishing them over the next year or so.
But that's not all EA games. Sometimes they have a lot farther to go to reach the finish line, and usually these games suffer under the angry scrutiny of players regardless of their EA status.
So what do you, personally, expect when you launch an EA game for the first time? If you don't buy EA games, just pretend that you do