Got second son "done" and currently wandering around the map in search for some secrets. Kinda close to level 10 Survivalist, but lacking points as it's bloody expensive. I feel like there's less random locations like shrines in W2 and thus less opportunity to find something unique or powerful early on.
Random encounters so far have been fights with 10+ enemies, where I doubt I get even considering how much ammo I need to use to clear them out. Only fight with Scorpitron seems to be worth it as it yielded great loot and tons of it.
My team is still the same, I just gave Lucia Wesson 7 points in snipers so she can be more elastic as to positioning - which is good, there were a lot of times when I could either let her chill in the back and do nothing or charge very close to enemies and risk getting rekt. I also invested in 3 extra points of Strength for her so she can wear at least some armor. And she is quite good now I think especially with first attack being free (including sniper rifle, 6 AP for free!).
Kwon is still using rifles in my team, swapping between "normal" assault like Kalash 97 and energy based variant when I encounter some robots. All in all he is really lackluster, other than giving dialogue and flavor here and there, but I am not changing him now.
@Frindis - I jailed him, roleplaying as very much "lawful neutral" squad, but damn, his lines were hilarious. Did you also find the cassette with him "training"? And yes, RPG's shots are great when you really need to get rid of enemies, fast. Just got a hard mission done where 1 rocket (Stinger I believe) destroyed 5-6 enemies, leaving only stationary turrets far away. It turned hard battle into breeze. Not to mention the nuke option...
@Kaamos_Llama yeah I had issues there as well, after than the difficulty levels out across the zones (so far) and even encountering enemies with 2k HP isn't a big deal (my sniper can one shot them with a bit of luck). I believe it is so because from this point you got enough levels, perks and gear that the amount of possible options for you increases to the point when enemies must be really tough or lucky to actually be an issue.
Also protip: use decoys. It's insane how well they keep AI busy and for how long. I feel like turrets and decoys need a serious nerf and I don't even use them that much, 3-4 times so far.