Consider this an open discussion of any and all things related to voice acting or actors in PC games. For some games, like the Mass Effect and Dragon Age series, it plays a crucial role; they've had some of the most unforgettable characters ever created, and brought to life by the excellent voice acting (I can't hear Brandon Keener's voice without thinking of Garrus Vakarian). Those games wouldn't be the same without the excellent work of their associated voice actors.
Other games aren't so dependent upon it, and I remember many older games (as I'm sure the majority of you do) that had no voice acting at all. Then there are games with partial voice acting; for important characters or NPCs, and cut scenes or major events. I'm sure it must be a huge budget hit for a game developer to have every character voiced, especially when you're translating into various languages for a world wide release. I think all three types of games: fully voiced, partially voiced, or text only, can work well. A lot depends upon the writing.
What brought about this whole rambling thought process, was a situation with an NPC named Sir Farrara in a game I'm currently playing: Kingdoms of Amalur: Re-Reckoning. When I talked to this character I was immediately reminded of Skyrim. It was actually an overwhelming feeling of being back there, as I've spent literally thousands of hours between both Skyrim & Skyrim SE. So I did some Googling, and found that this Sir Farrara is voice acted by Michael Gough. And then I understood why.
Voice Cast (Skyrim) | Elder Scrolls | Fandom
If you scroll down to Michael Gough, you'll see how many characters he actually voiced in Skyrim (In the past I'd often thought that Bethesda only had about 12 or so voice actors for Skyrim, but turns out they had over 70). Here's a couple short videos to illustrate why I had those Skyrim flashbacks:
View: https://youtu.be/SJO_D3TfFyk
View: https://youtu.be/gya8ZtPebFw
I searched a bit further to find his full list of voice acting in games (scroll down a bit), and he has done so many games, I had no idea. He also voiced Deckard Cain in Diablo 2 & 3, and that completely took me by surprise (maybe some of you already knew that, but to me it was a revelation).
Michael Gough | English Voice Over Wikia | Fandom
And a short clip of Michael Gough's Deckard Cain voice from Diablo 2 (shortest one I could find):
View: https://youtu.be/Snt334jLjQs
I also had to include this, even if it's off-topic on my topic, as I just snort-laughed out loud when I listened to it (Deckard Cain's dialogue put to Rap music):
View: https://youtu.be/7HfmB4r2Fco
So anyway, back on topic. Has this ever happened to you, where you're playing a game and hear a characters voice and are immediately transported back to another game where his/her voice was distinctive? Or: Do you have a favorite voice actor? Do you favor games that are completely voice acted (probably depends on the game)? Has voice acting ever defined a game, or has it ever adversely affected your experience? All thoughts are welcome here.
Other games aren't so dependent upon it, and I remember many older games (as I'm sure the majority of you do) that had no voice acting at all. Then there are games with partial voice acting; for important characters or NPCs, and cut scenes or major events. I'm sure it must be a huge budget hit for a game developer to have every character voiced, especially when you're translating into various languages for a world wide release. I think all three types of games: fully voiced, partially voiced, or text only, can work well. A lot depends upon the writing.
What brought about this whole rambling thought process, was a situation with an NPC named Sir Farrara in a game I'm currently playing: Kingdoms of Amalur: Re-Reckoning. When I talked to this character I was immediately reminded of Skyrim. It was actually an overwhelming feeling of being back there, as I've spent literally thousands of hours between both Skyrim & Skyrim SE. So I did some Googling, and found that this Sir Farrara is voice acted by Michael Gough. And then I understood why.
Voice Cast (Skyrim) | Elder Scrolls | Fandom
If you scroll down to Michael Gough, you'll see how many characters he actually voiced in Skyrim (In the past I'd often thought that Bethesda only had about 12 or so voice actors for Skyrim, but turns out they had over 70). Here's a couple short videos to illustrate why I had those Skyrim flashbacks:
I searched a bit further to find his full list of voice acting in games (scroll down a bit), and he has done so many games, I had no idea. He also voiced Deckard Cain in Diablo 2 & 3, and that completely took me by surprise (maybe some of you already knew that, but to me it was a revelation).
Michael Gough | English Voice Over Wikia | Fandom
And a short clip of Michael Gough's Deckard Cain voice from Diablo 2 (shortest one I could find):
I also had to include this, even if it's off-topic on my topic, as I just snort-laughed out loud when I listened to it (Deckard Cain's dialogue put to Rap music):
So anyway, back on topic. Has this ever happened to you, where you're playing a game and hear a characters voice and are immediately transported back to another game where his/her voice was distinctive? Or: Do you have a favorite voice actor? Do you favor games that are completely voice acted (probably depends on the game)? Has voice acting ever defined a game, or has it ever adversely affected your experience? All thoughts are welcome here.