Vaudeville, a game made (almost) entirely with AI (plus a link to a demo)

ZedClampet

Community Contributor
Was going to update the demo thread when I came across this, a game made almost entirely using AI. I played the demo, and it's kind of interesting but unpolished. It is a murder mystery, and you can talk to the characters in game using either your microphone or by typing. It does a very solid job, if not absolutely perfect, of having the characters carry on conversations. It had no problems recognizing what I was saying, either. I did not try to trick it. I stayed in character as a detective, but when I asked something the characters didn't know about, they did a good job of skirting around it.

There's no doubt this is the future of game development and character interaction, in which relevant dialogue is created on the fly. They still have a way to go, though, as this feels very unpolished, so far as gameplay goes. There is very little in the way of pointing you to a starting position, for instance, but it is fascinating nevertheless.

@mainer I'm tagging because he has previously expressed an interest in these kinds of character interactions.

Here's a link to the demo: https://store.steampowered.com/app/2240920/Vaudeville/
 
@mainer I'm tagging because he has previously expressed an interest in these kinds of character interactions.
Thanks, I marked it to "follow" and put it on my wishlist so that I could keep track of it as it's interesting to see the early iterations of the AI use in games. I think will definitely see more attempts like this in the years to come, and the more game developers work with it, the more refined it will become.
 

ZedClampet

Community Contributor
Game dev as a whole, no, not soon—but dialog on the fly and other unscripted interaction, that should be interesting.

Nice find :)
I never said that, but as far as AI can go, it will be used. It will be used for every aspect of game development within 5 years. I would bet my life on it and not lose a second of sleep about it. Will every game be 100 percent AI produced? Of course not. But non-AAA games (which are 99.99 plus percent of games) will use it for just about everything, and sometimes even everything. Games by AAA developers will have much more human involvement, but even those will see a continuous shift to using more and more AI.

This isn't really debatable. It's simply the way things are going to be. Saying otherwise is like saying that color television will never catch on because the shift is already under way.
 
Mar 11, 2023
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Hi!
It's Simone from Bumblebee Studios. Thank you for your interest in our game!
The demo that is available and that you have played reflects a very early stage of the development, and its goal is mostly to show the interactions with the characters rather than the gameplay.
If you have any questions or suggestions about the game, please let us know. We really appreciate any kind of feedback.
Bye.
 
Mar 11, 2023
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Welcome to the forum :)
Thank you!

Thanks for the clarification. I must confess I haven't played your demo yet—I downloaded it after Zed's tip, but it's languished since. Soon… :)
No problem. If your game queue looks like mine, I know it's hard to find the time to test everything.
But I suggest checking this one out if you have some spare time because I am sure this is a game-changer and will set the trend for many others to come. There are also some videos of people testing it on Youtube and Twitch if you prefer.

The dialogues are generated on the fly, but the story must be established, and the characters have to be scripted meticulously to avoid that they just start telling made-up stories that have nothing to do with (or worse, contradict) the plot or that they give away the solution of the case directly when asked, so there's still a human core inside the machine-generated content :)
 

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