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That joke that didn't land but now it does

Jan 14, 2020
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I was thinking on some games of old (instead of working) and remembered a joke on monkey island when you are on the forest and try to enter in a hole on a stump where Guybrush can see "catacombs"; the game begin asking you to change disks to enter the new area and when you cant provide them, Guybrush just tells you that we´ll "just have to skip that part of the game".
The funny thing (besides the joke itself) is that the first time I played the game I was a kid and really believed that I was missing some disks and I was missing content.I managed to end the game and forgot about it.
Years later I played it again and got the joke.

So I started wondering what jokes or obvious details you found on games that took an embarrassing amount of time to "land" on you. Please do tell
 
Jan 17, 2020
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Not a joke, but while playing Hugo III, Jungle of Doom!, my brother thought he had to wait an hour in real life when he got trapped in a cage by the witch doctor because he misunderstood when the doctor said: "From this hour, you're in my power!" English isn't our native language and he was pretty young when he played it.

Kids are dumb.
 

Brian Boru

Moderator
Aug 25, 2020
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obvious details you found on games that took an embarrassing amount of time to "land" on you
Started my first sniper-focused game a few months ago—Sniper Ghost Warrior 3. Of course I knew how to snipe from other shooters, so no problem. Got frustrated with the amount of sway when scoped for longer shots which caused a lot of misses, and dropped the game for a while.

Decided to have another go, so watched a few videos and asked the Q here and on Steam. What I was missing was so obvious to others that I never got the A-B-C of Sniping For Dummies from anyone. Played again, paid a bit of attention this time, and discovered:

1. The game has a prone button, which helps stability considerably;
2. Thing called a bipod is pretty essential for longer shots;
3. Not all sniper rifles have a bipod—eg my first-preferred Knight gun—which is a lot of why I missed it for so long;
4. You actually have to deploy the bipod each time you settle down for a shot—and it will undeploy if you do anything else, eg use the drone;
5. There's armor-piercing ammo which I'd seen and forgot, which—surprise—is necessary to take down the tougher bad guys in one shot;
6. When trying a new sub-genre, RTFM, play a bit, then RTFM again!

Don't y'all dare throw this back at me next time I'm swanning around in know-it-all mode :D
 
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