No wonder I couldn't figure it out. Clicking the actual control stick never occurred to me.
I don't use the other control stick in the game so its command is a mystery to me.
It may not look like much but my new Huntress likes it. That is the evolved version, hence kill count so low. Previous version had 14k victims, she only just got the evolved version. I was wondering what level it would do it. She us so lucky I have a lvl 92 mage on same account as she can use one item that gave her mana regen of 400 meaning she never needs to stop firing.,.. she be dead a few hours ago otherwise. I probably not have finished story on her already.
Thing I don't like it progress is account wide. So she does 1st expedition and already has rep level of 34. Her small amount of rep really doesn't move the bar much. Also means one area is already on floor 100, and there is less for her to do. Its like Diablo 4 when you play an alt and don't have to complete story again. But expeditions become boring as there are only 4 settings and can only do them so many times. Forge is worse as its one arena
Mage was essentially a pet build so its interesting seeing some of these fights from another angle. Some fights were more annoying than I remember them being since on clone build I just had to place them, not actually fight the encounters.
Need to find a knight build but he can wait. I haven't played him yet on this profile for very long
The comparisons aren't really close
The weapon count is inflated. All the Primordial ones are the same weapons with better stats and a nicer appearance. You also get primordial versions of all the weapons that evolve and a version for each step of the evolution. If I evolved Legion, it would count for 5 normal staffs and 5 Primordial ones.
Huntress count is closer to real, only 3 of hers are previous versions she is never going to use again.
The only weapon that it makes any sense to keep using after its upgraded is the Goldfish and only as its got an attack that does a damage amount comprised of the victim number of the Gold fish
But using a staff that does 0 damage for a long time just to get a bonus on an attack that takes almost a minute to cool down is something I didn't want to do. That and the leviathan wasn't overly useful to my build.
All 3 classes get the same weapons, just in different forms.
Some of them are joke weapons like the bunny one , the goldfish and the butterfly.
I tried to get bunny to 100 but it has a sound effect for every vegetable thrown and it gets on my nerves. I will do it, only 10 more levels on it. I want to see the final form.
Some only make sense for melee classes, so some of the staffs make no sense.