The harsh truth is that most games on Steam don't sell well enough in those crucial first 30 days to merit further development. This creates a bad situation when the developer launched a partial game as Early Access. The people who paid for the game expect the game to be finished no matter the sales figures, but that obviously isn't going to happen. In these situations, some publishers, like Playway, just switch the game to 1.0 and pretend that it is finished. This isn't a good solution, but the main alternative is to leave it in Early Access. This is also a terrible idea. They should just pull the plug and remove it from sale.
Basically, it's a mess that I think Valve needs to fix. They've done this with pre-sales, as only certain developers are allowed to use this feature, and I think something similar needs to happen with Early Access. You shouldn't be able to launch a game into Early Access without a track record of success (this rules out Playway).
Your thoughts appreciated...
Basically, it's a mess that I think Valve needs to fix. They've done this with pre-sales, as only certain developers are allowed to use this feature, and I think something similar needs to happen with Early Access. You shouldn't be able to launch a game into Early Access without a track record of success (this rules out Playway).
Your thoughts appreciated...