Songs of Steel: Hispania is a solid turn-based tactics game. Very heavily inspired by the famous Commands & Colors: Ancients boardgames, it is set during the Numantine War between Rome and the Spanish Celts, around the time of the Third Punic War.
The gameplay is well-designed, with interesting unit variety and systems that are involved but not over-complicated. Some of the battles are a bit too scripted, because it is a retelling of history rather than a reimagining of it. In particular be aware that some battles are not winnable by normal means, sometimes there are unkillable enemy units, etc. I would have liked more large battles: most battles involve fielding fewer than a dozen units, Also, none of the battles are especially difficult: the main challenge is in not having any units die so you don't have to pay to repair them afterwards.
The story element supporting the game is warm yet serious befitting the theme. There is a visual novel plot featuring original named characters, and you will have to make decisions for them that will affect things like resources, morale, etc. There is also a light RPG element with levelling and perks, as well as slots for equipment. In theory you can recruit more units but in practice you will be fine with just the units you are given by the game. I would have liked to see more of the famous names from the war appear as cameos, but perhaps that would have detracted from the original characters' story.
The game has a few light text bugs but nothing serious: it's in great condition for a recently-launched game. The devs are friendly and responsive to feedback. Overall this is well worth purchasing if you enjoy turn-based tactics games and have an interest in the Roman era.
The gameplay is well-designed, with interesting unit variety and systems that are involved but not over-complicated. Some of the battles are a bit too scripted, because it is a retelling of history rather than a reimagining of it. In particular be aware that some battles are not winnable by normal means, sometimes there are unkillable enemy units, etc. I would have liked more large battles: most battles involve fielding fewer than a dozen units, Also, none of the battles are especially difficult: the main challenge is in not having any units die so you don't have to pay to repair them afterwards.
The story element supporting the game is warm yet serious befitting the theme. There is a visual novel plot featuring original named characters, and you will have to make decisions for them that will affect things like resources, morale, etc. There is also a light RPG element with levelling and perks, as well as slots for equipment. In theory you can recruit more units but in practice you will be fine with just the units you are given by the game. I would have liked to see more of the famous names from the war appear as cameos, but perhaps that would have detracted from the original characters' story.
The game has a few light text bugs but nothing serious: it's in great condition for a recently-launched game. The devs are friendly and responsive to feedback. Overall this is well worth purchasing if you enjoy turn-based tactics games and have an interest in the Roman era.