Next up was some Serious Sam 2. This game is so goofy but I love it. The graphics look really nice, gameplay is as smooth as ever, but cutscenes are still in very low quality. They did a great job with the update, but they forgot to add an FOV slider! How blasphemous.
Forgot about the 20th anniversary update! Gonna check that out this week.
For me, also jumped around this weekend between
Battlefield 6 and
Diablo 4 matches.
Played a little more of
Alien: Rogue Incursion Episode 1. Im pretty sure im close to wrapping this game up but i also feel like i might shift characters based on what the game is doing but not sure. Its become my "living room" game that i only really play after chilin on the couch watching tv.
Put a good 10-15 hours in the
Arc Raiders "server slam" over the weekend. I am interested in picking this up even if im not a typical extraction-shooter kind of player. The game has a pretty tough AI-enemy and adding in the fact you can be killed by other players adds a good amount, to me, of intensity to the game and it also looks really good for what i was able to play. I managed to go around 10-3 for killing others player-wise, but i died so much more to the arc bots than people lol.
I wish the game would come alongside with a PVE-only type mode. The arc enemies are pretty strong, itd be nice if there was a mode to really only worry about them. It doesnt take all that much away from me appreciating the game, but its a huge pain point in the arc community. I think the devs can do it sometime in the near future but well have to see.
I also feel like its a garbage pickup simulator. Yes, you have quests to fulfill but they range from fetch quests to just killing arc bots. To me, it seems you basically just collect scraps and salvage and try not to die bringing it back to vendors.
Speaking of vendors, the whole safe area aka "Esperanza" is just a menu screen. Theres menus for vendors to buy/trade with, workbenchs, FREE battle pass, character progression etc. but its just basically one menu after another to do stuff before you ready up and head back out.
When you die in the map, you lose everything you have per "extraction shooter" rules, but there is a "safe pocket" where you can store 1 valuable item you wont lose, i like that idea.
The game has a "free loadout" kit with a weapon, shield, some healing items etc. that is always available so if you keep dieing, you dont have to worry about not having a gun or anything when you go back in but i can understand how annoying it would be to have to keep using that kit and then put into matches with people who never die who have gear thats 100x better than the free loadout so you never really have a chance against them.
This wasnt a problem for the server slam because it was only a couple days, but i can imagine it being more of a problem when the game releases.
All-in-all im excited about it. Could use a few tweaks and a pve only mode but, for whats there and the game being 40 bucks, we'll see.