Last night I picked up
Rogue Legacy 2 on sale for $12.49, and so far it’s been awesome. I was a big fan of the first game 10+ years ago, back when roguelikes as we know it today were still kind of new and fresh. It was perhaps one of the first roguelike games I’ve ever played, specifically where you play as a new character after each death and the runs are randomized. In this sequel, they basically took all of what made the first game awesome and cranked it up to 11.
The game had its final content update in March of last year, so the game is now fully finished being worked on which makes it a great time to jump in. I spent a solid 30 minutes reading the games update history, user reviews,
PCG’s review, and more before deciding this would be a game I would love. After playing for two hours solid last night I can definitely say I’m happy with my purchase.
The main gist is that the ruler of a kingdom is being overthrown and his associates tell him he must sign a law to allow his children to succeed him. You play as said children, which apparently this king had
many of, and you need to explore this lost ancient city to unlock its secrets. A typical run involves running around a large randomly generated level full of monsters and traps, collecting money to get unlocks back at base, and when you die you play as a new character. Each character has different abilities and personality traits that can affect gameplay, such as not being able to see your health, etc. The money you collect from each run lets you build new crafting stations and such at your base, unlock new weapons, new classes for your characters, and more. Once you’re ready to go on a run again, you give up all remaining money you have, so it’s all about doing the best you can in a single run rather than horsing your money over multiple runs. Theoretically each time you return, you buy upgrades that make you stronger so you can do better with each run. There are also tons more stuff that I have no idea what they do yet, such as strange teleporters and crafting benches.
Randomizing your character and levels ensures that this game can be played for hundreds of hours if you like it that much. It also removes the need for memorization of enemy placements and level layouts which means it’s more about being skilled and getting powerful than just knowing the specific strats to get through a level (Dark Souls/Elden Ring players may not enjoy this game for that reason alone).
The graphics and sounds are nice, the writing is quite humorous, and overall it feels like a very high quality and polished game. All of the content updates added so much to the game from launch, making it so that you can play this game for a very,
very long time and not even see everything the game has to offer. I actually like that in games especially if the core gameplay loop is fun enough to keep you wanting to progress further and further.
Overall, I’m enjoying it a ton and can’t wait to play more. Highly recommended for any action platformer + roguelike fans. It’s on sale 50% off until October 8th.