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Oblivion Remaster Performance?

Hi guys. What is with the game performance? I am trying to play at native 2560*1440 resolution. Some areas are playable, others are really choppy and near unplayable. Here are my laptop specs:

- Nvidia RTX 5060 8GB VRAM
- 32GB DDR5 System RAM 5200 MT/s
- AMD Ryzen 7 8745HX @ 3.60 GHz
- 2x 4TB SSDs

Thoughts and help appreciated 🙂
 
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Yeah, looks like a classic VRAM bottleneck situation. 8GB at 1440p—especially in a remaster with higher-res textures—can cause exactly those random drops in certain areas.
You could try lowering texture quality first (not resolution), and maybe disable things like ultra shadows or heavy post-processing. Also worth checking if DLSS/FSR is available—it can smooth things out a lot at 1440p.If it runs fine in some areas and tanks in others, that’s usually memory limits being hit rather than raw GPU power.
 
Hi guys. What is with the game performance? I am trying to play at native 2560*1440 resolution. Some areas are playable, others are really choppy and near unplayable. Here are my laptop specs:

- Nvidia RTX 5060 8GB VRAM
- 32GB DDR5 System RAM 5200 MT/s
- AMD Ryzen 7 8745HX @ 3.60 GHz
- 2x 4TB SSDs

Thoughts and help appreciated 🙂
Hey Omega, I play that game as well. Performance issues are amongst the most common player complaints about the game. However, the 8GB VRAM definitely is a bottleneck. Try reducing resolution or enabling DLSS 4.5 in the driver. This article from Overclock3D explains how you can do it. There are a few different models to choose from so you will have to mess around a bit to find one the produces the best visuals and performance for your tastes.

Some options to lower: set RT Lumen to Software - Low, reduce Global Illumination, Reflections, Shadows, Foliage/View Distance settings down a bit. You'll suffer visual loss but these are the settings that do the most damage to your FPS when set to Ultra, *especially* RT Lumen.

Hope this helps!
 

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