(Mass Effect is both a shooter and an RPG, but we always refer to it as an RPG here, so that's where I posted it)
There was an article on PCG not long ago about how Microsoft finally learned its lesson about how to manage the studios that it purchased, and how they now let the studios just continue doing what they do best without interfering. I don't know that EA is ever going to learn that lesson, but at least it looks like they are trying to let Bioware be a little more independent these days after their recent failures.
Looks like the next Mass Effect will be made in Unreal
Job listings suggest BioWare is shifting away from Frostbite for this one.
www.pcgamer.com
There was an article on PCG not long ago about how Microsoft finally learned its lesson about how to manage the studios that it purchased, and how they now let the studios just continue doing what they do best without interfering. I don't know that EA is ever going to learn that lesson, but at least it looks like they are trying to let Bioware be a little more independent these days after their recent failures.