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General Game Discussion thread for April 2026

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I left mmo of the list
Wow would be about 2 years or so
Age of Conan another 2 years.

I played those constantly while I was playing them, no other games.

Only reason I stopped playing wow is I wanted to try other games, as at time I had just updated PC and the original wow wasn't graphically impressive compared to now, I wanted something that used my new GPU more than:
Cej5QMg.jpeg

for example.

That and wasting an entire two week holiday grinding one skill to max struck me as a waste of time... I may have done it a year earlier but factors had started to make me reconsider playing it.

Main reason I stopped playing Age of Conan was PC was getting too old, and gpu wasn't animating all the stuff in new areas. That and my main character was mostly finished, didn't need any drops, I was struggling to find a reason to keep playing.

I generally play one game at any one time, I don't bounce between them or at least, I haven't since I stopped buying consoles. Although by end of consoles I was mainly only playing one game... my avatar.

I go back periodically, but only on private servers these days. Though I often feel the same: Why am I doing this?

I mostly just like to do the dungeons and explore the world and even after 22 years I still run across things I hadn't seen before.

Seeing all of the Artemis II footage makes me want to play Kerbal Space Program again.

I keep seeing my Nephew pop-up with it on Steam; seems to be going around.
 
Really, I kind of just want to play more Retro Rewind or Peglin or something that's not so eager to talk to me and wants me to listen.
Battletech. Career mode has practically no talking. Campaign mode has some at the start and after the main quest battles, but not much and you get a story to follow. XCOM style battles. Awesome (with 3 PPCs)!

I continued Metal Gear Solid V: The Phantom Pain today. I unlocked the Africa map and completed the first two missions there.
You got through the dreaded Jeep Ride exposition dump - with musical interludes! Dreaded because, well, it was pretty dreadful.

I don't think playing the previous games would help much, except perhaps to help understand Boss's relationships with some of his allies - but it's pretty easy to pick up on what those are. It's mostly just that the story is confusing. Did you find Code Talker? He explains a lot of what's going on.
 
Should I contact the Soulmask devs? Two years ago when Soulmask went into early access, their NPCs were terrible. Their pathing kept breaking. They would sometimes stop working. Sometimes they just stared at their workstation. I figured out an in-game solution, and took some guesses at the problem, but I didn't bother telling anyone. They know infinitely more about this stuff than I do, so I just left them alone. But now the game has come out in early access and the NPCs are still broken. As I said, I don't know the exact problem, but I can tell them what fixes it in game. Surely that would be helpful. My guess of the problem involves navmeshes and doors, but my guess won't do them any good. 😆
 
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I decided to get Darkest Dungeon for the Switch 2 today. Originally so I could play it while waiting during my kid's swimming lessons, but I ended up waiting until she was in bed before I started.

I quite like it. It's definitely challenging, but it doesn't feel too unfair.

I've only had to abandon one mission so far and it was because I accidentally used up my only rest after the very first fight, so I decided that run probably wasn't worth continuing.

I have lost two of my people, but that was some incredible bad luck. One of them got attacked and hit by all 4 enemies in a row, killing him before I could even try to save him. Then in the last battle the last two enemies both attacked the same guy at the end of the round, then immediately attacked him again at the start of the next round. The remaining two guys finished the run though, so it wasn't too bad.

You got through the dreaded Jeep Ride exposition dump - with musical interludes! Dreaded because, well, it was pretty dreadful.

That doesn't ring a bell, which is worrisome.

I don't think playing the previous games would help much, except perhaps to help understand Boss's relationships with some of his allies - but it's pretty easy to pick up on what those are. It's mostly just that the story is confusing. Did you find Code Talker? He explains a lot of what's going on.

That also doesn't ring a bell.

I got a message asking if I could come visit Quiet at the base, but then I walked into a room with an entirely different woman in it and got a flashback and some exposition that seemed like it would be very impactful for someone who already knew who she was, but for me it was just very confusing.

Should I contact the Soulmask devs?

Yes. It's always nice to be able to help others and it sounds like your observations could definitely be helpful.
 
Battletech Advanced is moving along. I've got a hover tank that's... iffy. It doesn't have jump jets so it can't go over cliffs and can't go through forests at all, either. Occasionally, the poor thing will set down right in a forest. At first, I thought it would be stuck forever, but there's a 'move carefully' option now that lets anything move one spot, even if that's right down the side of a cliff. I also (eventually) got my pilot trained in a skill that lets him drive over anything once every 3 turns at full speed.

Unfortunately, that tank lives on speed. Tonight, I used the skill to move my hover tank out of a minefield, but the spot I sent him to turned out to have no movement possible. I moved him one spot, but the tank is easy to hit at such a slow speed, so he got smashed up pretty good. When his turn came around, there still was nowhere to move. He carefully moved one spot again but was quickly destroyed.

They did something great with escort missions: you now get to control the truck drivers, so they don't drive ultra-stupid. In the last one I did, they all had the sensor skill, too, so I was able to sensor lock 4 enemies!

I got a message asking if I could come visit Quiet at the base, but then I walked into a room with an entirely different woman in it and got a flashback and some exposition that seemed like it would be very impactful for someone who already knew who she was, but for me it was just very confusing.
Blond gal?
 
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I decided to get Darkest Dungeon for the Switch 2 today. Originally so I could play it while waiting during my kid's swimming lessons, but I ended up waiting until she was in bed before I started.

I quite like it. It's definitely challenging, but it doesn't feel too unfair.

I've only had to abandon one mission so far and it was because I accidentally used up my only rest after the very first fight, so I decided that run probably wasn't worth continuing.

I have lost two of my people, but that was some incredible bad luck. One of them got attacked and hit by all 4 enemies in a row, killing him before I could even try to save him. Then in the last battle the last two enemies both attacked the same guy at the end of the round, then immediately attacked him again at the start of the next round. The remaining two guys finished the run though, so it wasn't too bad.

If I can give any advice, it's this: your people don't matter. I mean, they do, but the real progression of the game is your village and making it better. Your heroes are disposable. If they're low level and get too stressed, don't fix them, kick them to the curb and hire some new sucker.

Also, I assume it's on iPhone as well, but I know for sure it's on Android: Darkest Companion is indispensable for runs. Especially for prolly like me who can't ever remember anything.

Also, DD2 is a pretty great game too. Very different from the original game, so if you ever pick it up, don't go in expecting more of the same.
 

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