In case people haven't heard of it, Citizen Sleeper is a new game where you play a sleeper—a synthetic person with no human rights created by a corporation to essentially be a slave. You've escaped to a space station that was taken over by refugees, pirates, and the descendants of workers from before the collapse of the corporation who owned it. Now, you hide and try to get by.
The way it works is every day-cycle you roll a bunch of six-sided dice, and each one can be spent to perform an activity. You might explore part of the station, work a shift at some crummy job, and try to clear a ruined part of the station to call your own. The real meat of it though is the stories of characters you meet on the station.
I wouldn't recommend it to people for whom Disco Elysium was too much reading, because it's all text. You talk to mercenaries and scavengers and criminals, get to know their stories, and maybe help each other scrounge together a life. The tone's very cyberpunk, quite grimy, but with hope and heart to it. I wrote a review of it last week, but I wanted to make sure more people were aware of it because it's pretty special.
The way it works is every day-cycle you roll a bunch of six-sided dice, and each one can be spent to perform an activity. You might explore part of the station, work a shift at some crummy job, and try to clear a ruined part of the station to call your own. The real meat of it though is the stories of characters you meet on the station.
I wouldn't recommend it to people for whom Disco Elysium was too much reading, because it's all text. You talk to mercenaries and scavengers and criminals, get to know their stories, and maybe help each other scrounge together a life. The tone's very cyberpunk, quite grimy, but with hope and heart to it. I wrote a review of it last week, but I wanted to make sure more people were aware of it because it's pretty special.