I will admit that while I keep hearing that MMORPGs are dead, done, gone, buh-bye, they are STILL my favorite haunt.
Judging by the number of people around me in these games, they're not as dead as they look. I am amazed that some of the best are hitting 10, 15 and 20+ years of age.
I have always found that the best MMOs are those that foster a strong undercurrent of roleplay.
I get that many of my fellow players are all about the end game content, raids, huuuuuuge challenges, but I've always enjoyed just wandering about smelling the roses and sharing tales with other travelers in game.
I've also come to learn that the social glue that holds our guilds together are not just the raid leaders, but the crafters and social folks in the guild halls have always had just as much to do with keeping the games going. I salute them all, in every MMO that I have ever played (which is most of them, hehe).
Here's to the huge families I've been a part of!
Judging by the number of people around me in these games, they're not as dead as they look. I am amazed that some of the best are hitting 10, 15 and 20+ years of age.
I have always found that the best MMOs are those that foster a strong undercurrent of roleplay.
I get that many of my fellow players are all about the end game content, raids, huuuuuuge challenges, but I've always enjoyed just wandering about smelling the roses and sharing tales with other travelers in game.
I've also come to learn that the social glue that holds our guilds together are not just the raid leaders, but the crafters and social folks in the guild halls have always had just as much to do with keeping the games going. I salute them all, in every MMO that I have ever played (which is most of them, hehe).
Here's to the huge families I've been a part of!