Deckbuilders: The Best Today, Top Demos, Coming Soon 12/25

Page 2 - Love gaming? Join the PC Gamer community to share that passion with gamers all around the world!
SpellRogue is also not a deckbuilding game. Instead, you roll a few six sided dice at the start of each turn that can be used to activate one of several spells. Spells can have restrictions on the number on the dice they accept and the number of times they can be activated per turn, making it a challenge to assign the right dice to the right spells.

The game has only 9 reviews of which 5 negative, but either those are about an outdated version or they're just wrong.
 
  • Like
Reactions: Zed Clampet
Prisoners of Ulag'Bol: A Dungeon Crawling Deckbuilder is a very traditional deckbuilder. You start with a deck of simple attack and defense cards and add a new card after every battle and occasionally get the opportunity to delete or upgrade cards. In combination with relics that provide passive bonuses you can make specific builds focused on, for example, applying ever increasing stacks of burn on enemies or applying a spike buff that harms enemies when they attack you while bolstering your defense. The one unique gimmick is that, instead of following a branching path, all of the encounters of a stage are shuffled and you get to choose one out of three randomly chosen encounters each time.
 
  • Like
Reactions: Zed Clampet

Zed Clampet

Community Contributor
Legacy of Defense is also not a deckbuilding game. It's closer to a Vampire Survivors-like but instead of walking around your character just stands in one spot shooting at waves of enemies.
Oh well. These not-deckbuilder games were called "deckbuilders" by the developers, usually in the description above the reviews. It's not overly surprising, I guess, that you can't trust developers. In retrospect, they are probably the sources of the bad tags.
 
  • Like
Reactions: Pifanjr
Oh well. These not-deckbuilder games were called "deckbuilders" by the developers, usually in the description above the reviews. It's not overly surprising, I guess, that you can't trust developers. In retrospect, they are probably the sources of the bad tags.

Oh, absolutely, I'm putting none of the blame on you. It's just developers using buzz words that are vaguely applicable in the hopes that it gets their game more attention.
 
  • Like
Reactions: Zed Clampet

TRENDING THREADS

Latest posts