[Updates] Patch Notes Version 1.04.00 (Revised: 2026/04/23) | Crimson Desert
Fellow Greymanes,Here are the fixes and improvements that have been added this patch. Major UpdatesThis patch adds game difficulty settings, new storage items, new pets, keyboard/mouse and controller preset options, new category tabs for the inventory, new skills, improvements to distant scenery...
Huge update today!
Major changes:
- Easy, Medium and Hard difficulty settings (medium has been the standard prior to this patch)
- New storage options
- Inventory filters
- Distant scenery improvements (hopefully no more Playdoh towers in the background of screenshots)
- New pets
- Lots of control, action, combat and general responsiveness improvements
- Lots of other graphical improvements
Patch notes are seriously long, there are so many great changes. I figured the storage options would just be given to you automatically, but I actually like that you have to complete quests and craft them. Just another thing to work towards and I don't mind it. However, it says these are only in your house, not the tent? I still haven't unlocked the bridge to the house yet, so that's a bit annoying.
New house types also which could make decorating more interesting to me. I haven't touched that besides putting my unarmed combat champion trophy there🤣
NPCs now react in different ways to your actions, hopefully making them feel even more alive than before. You can finally lock items in the inventory to prevent you from accidentally selling them. Lots of customization options to the maps along with a new map filter section.
Great update! Can't wait to dive back in.