The other thread…
forums.pcgamer.com
…made me get the spade out. I dug up an August 2020 interview with EA producer Jim Vessella "jimtern", who was the passionate community-friendly driving force behind the project.
www.eurogamer.net
"it's fair to say Command & Conquer Remastered Collection was a resounding success"
"a hit with fans and critics alike when it launched in June - and it saw big sales on Steam"
"We were in the top of the Steam sales charts for a few weeks"
While there's no commitment for the future I've heard of, that article looks pretty positive—but we must allow that it's colored by Jim's obvious passion for C&C. Seems safe to say there's no reason to be discouraged, and the public reaction could indeed hardly be better—currently 91% positive from 19K Steam users & 82% on Metacritic.
Optimism corner
Interesting that Petroglyph are breaking off their current project because they were "approached by a publisher to work on an exciting new game that has required all our available resources"
store.steampowered.com

Red Alert - Do ppl still play this online?
I loved this game many years ago. Played it on my cousin's PC and also on the PS1. Is this still a game that ppl play online or dead now?


Command & Conquer Remastered Collection was a success - so what's next for the revived RTS franchise?
I think it's fair to say Command & Conquer Remastered Collection was a resounding success. EA's nostalgia-fuelled real-…

"it's fair to say Command & Conquer Remastered Collection was a resounding success"
"a hit with fans and critics alike when it launched in June - and it saw big sales on Steam"
"We were in the top of the Steam sales charts for a few weeks"
While there's no commitment for the future I've heard of, that article looks pretty positive—but we must allow that it's colored by Jim's obvious passion for C&C. Seems safe to say there's no reason to be discouraged, and the public reaction could indeed hardly be better—currently 91% positive from 19K Steam users & 82% on Metacritic.
Optimism corner
Interesting that Petroglyph are breaking off their current project because they were "approached by a publisher to work on an exciting new game that has required all our available resources"

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