Hi PC Gamer! I’m Chris, Director of Atomhawk’s Canadian studio here in the beautiful city of Vancouver, Canada 🦅🇨🇦
Before joining Atomhawk in 2018, I spent the previous 10 years working in the trenches of game development as a Producer in studios such as Midway, Ninja Theory, and Capcom. Over the course of those years I was fortunate to have had the opportunity to work with every department involved in the game making process, but seeing design ideas formulate and then come to life through art in the coolest of ways was always the biggest buzz for me. When Atomhawk approached with the opportunity to focus exclusively on that area of development on a wide variety of games for some of the biggest developers/publishers in the industry, the hardcore gamer in me was left with just one question… “Where do I sign?!”.
For those of you who are unfamiliar with Atomhawk, we are an art and design studio that for the last 10 years, has had (and continues to have) the privilege of collaborating with many highly successful studios in the video game space. As we work on a wide variety of different projects for a variety of clients, there’s a good chance we may have contributed to some of your favourite games, with recently completed projects such as Age of Empires II: Definitive Edition, Star Wars: Jedi Fallen Order, Mortal Kombat 11 and FIFA 20 to name a few! With so much cool stuff going on across our two studios (UK/Canada) at all times, life at Atomhawk is never dull 😃
With all that said, I’m really looking forward to chatting with everyone about anything you’re interested in, provided it won’t break any of our NDA’s!
If you have any questions about Atomhawk, any of our already released projects, life as a professional concept artist, or getting into/working in game development, please take a moment to drop a question below and I promise I’ll do my best to get you an answer 👍✨
Before joining Atomhawk in 2018, I spent the previous 10 years working in the trenches of game development as a Producer in studios such as Midway, Ninja Theory, and Capcom. Over the course of those years I was fortunate to have had the opportunity to work with every department involved in the game making process, but seeing design ideas formulate and then come to life through art in the coolest of ways was always the biggest buzz for me. When Atomhawk approached with the opportunity to focus exclusively on that area of development on a wide variety of games for some of the biggest developers/publishers in the industry, the hardcore gamer in me was left with just one question… “Where do I sign?!”.
For those of you who are unfamiliar with Atomhawk, we are an art and design studio that for the last 10 years, has had (and continues to have) the privilege of collaborating with many highly successful studios in the video game space. As we work on a wide variety of different projects for a variety of clients, there’s a good chance we may have contributed to some of your favourite games, with recently completed projects such as Age of Empires II: Definitive Edition, Star Wars: Jedi Fallen Order, Mortal Kombat 11 and FIFA 20 to name a few! With so much cool stuff going on across our two studios (UK/Canada) at all times, life at Atomhawk is never dull 😃
With all that said, I’m really looking forward to chatting with everyone about anything you’re interested in, provided it won’t break any of our NDA’s!
If you have any questions about Atomhawk, any of our already released projects, life as a professional concept artist, or getting into/working in game development, please take a moment to drop a question below and I promise I’ll do my best to get you an answer 👍✨
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