Played a lot of Atomfall this weekend. The more I play it, the more I compare it to Metro Exodus instead of Fallout. The world is broken into large sections, tons of things to explore throughout, there are closed off abandoned mines and caves to explore, and lots of POIs scattered throughout. The world is gorgeous, I'm having fun just running around and finding new places to explore.
The main issue with the game is the enemy AI. They are quite dumb, someone on Steam review they have the "object permeance of a toddler" which accurately describes the NPCs. As soon as you leave sight of enemies, they act like you vanished into thin air. They also do some silly stuff, I hid behind a crate in some bushes and watched ten enemies come look into the bush one by one, all ten of them having to personally ensure I wasn't there.
Besides that, the combat, world, and story are all great. I'm having a great time trying to figure out what the heck is going on, why everyone is acting weird, and what the world was like before this major incident borked everything. Combat can be tough, as you'll die in just a few hits, and while the enemy AI can be janky, they are good at flanking you and surrounding you if you're not careful. Shooting and melee combat feel great.
Besides that, I'm still making progress in Schedule 1. It's starting to get a bit boring by yourself, and after a while I'm getting tired of all the manual crafting. I know at some point you can hire NPC workers to do all of this for you, but that could still be a long way off. I'm 7 hours in and still struggling to make a product worth $60 or more.
I also picked up Cluster Truck on sale for $3. I've played this game before and it's great if you like fast paced first-person platformers. It's very hard, especially as you get further in the levels, and it's incredibly fast paced so you need good reflexes to complete the levels, but man is it fun. It's very chaotic but somehow it sucks me in for a good 30mins-1 hour, until I get frustrated and close the game.