I've had consoles since the mid nineties, and PC's from a couple of years before that. There was always a divide for me between what I want to play on a console and what on a PC because it just didn't feel right with the wrong input method. In the 2000's I still only played FPS and strategy games on my PC and didnt think about PC controllers much because there was a Playstation for all that.
FPS/3rd person shooter, adventure, and strategy games, has to be a mouse and keyboard no question, just feels awful and imprecise on a controller. Anything driving, flying (sticks/wheels included), 2d platform, 3rd person melee, top down arcade style view is a controller game, and feels weird and unnatural on m+k.
In games that mix it up depending on your weapon, like say Dying Light, or Skyrim I'll switch to either depending on mood, and maybe what build/weapons I'm using. Thankfully games these days will just switch as soon as you press anything which I guess makes it easier than it used to be.
So, is there a divide for you, and where is it, or maybe you are exclusively one or the other regardless of genre?
FPS/3rd person shooter, adventure, and strategy games, has to be a mouse and keyboard no question, just feels awful and imprecise on a controller. Anything driving, flying (sticks/wheels included), 2d platform, 3rd person melee, top down arcade style view is a controller game, and feels weird and unnatural on m+k.
In games that mix it up depending on your weapon, like say Dying Light, or Skyrim I'll switch to either depending on mood, and maybe what build/weapons I'm using. Thankfully games these days will just switch as soon as you press anything which I guess makes it easier than it used to be.
So, is there a divide for you, and where is it, or maybe you are exclusively one or the other regardless of genre?