Game ports have had a shaky history. I feel like we all can recall ports that missed the mark, and others that seemed as if they were designed for PC in the first place. Here's a couple of examples:
Death Stranding ported for PC seemed like it should have been on PC the entire time. A great port that by the time it reached our platform was practically flawless.
The flip side? Red Dead Redemption 2. I played through the first half of the game trying to ignore and avoid bugs. The worst of which was a bugged aspect ratio that stretched everything but the UI. It completely removed the immersion. I still need to replay it to experience it the way it was meant to be played.
Which are your favorites, and which were you excited about but missed the mark?
Death Stranding ported for PC seemed like it should have been on PC the entire time. A great port that by the time it reached our platform was practically flawless.
The flip side? Red Dead Redemption 2. I played through the first half of the game trying to ignore and avoid bugs. The worst of which was a bugged aspect ratio that stretched everything but the UI. It completely removed the immersion. I still need to replay it to experience it the way it was meant to be played.
Which are your favorites, and which were you excited about but missed the mark?