My favorite was in the OG Halo there was a map that had a giant spire in the middle and covenant were all around it. Essentially the objective was to kill all enemy and move to next area. Well a friend and I decided we had a side mission. To get the warthog stuck on top of the spire.What is ur best memory
Sniping first place in Trackmania in the last second by a hundredth of a second in a LAN party with a bunch of my friends. We played all throughout the night fueled by junk food and energy drinks, playing all kinds of games, but I think Trackmania was one of the most frantic, intense gaming experiences I've had. Especially since we were all at a fairly similar skill level, so no one was dominating and I think everyone got first place at least once.
Long:
Command and Conquer Generals Zero Hour, General's Challenge mode on hardest difficulty—took me a summer to beat that, I think was63 missions in total. The Chinese Tank and US Airforce Generals were the toughest of the normal ones for me—think tank and bomber rushes before you've even had breakfast. But the doozy was of course General Leang, who had the pick of the best gear from all the other factions for the final boss fights—you only got her missions once you'd defeated all the others if I recall correctly.
Ghost Recon: Breakpoint
I did get dumped twice over 2 different games
Assume you know of Ghost Recon Wildlands, fine OW SP FPS.
Attaboy, love when a guy keeps his priorities straight!
long day of class
Breakpoint
Be kind to yourself. You'd had a tough day with The Farlander Papers, and then got bombed by a testy Y-wing pilot
I'm going to make a new thread about this.
The original poster never answered in that thread, either.Looks like we did this before, but I'll play along since we're approaching holiday season, which I look forward to gaming every year.
What is ur best memory
it's also solid spoiler
The original poster never answered in that thread, either.
There are so many to choose from - let's go with Death Stranding. I needed to get over a mountain with a whole bunch of ghost-like things. There had been no way until the story got to the point where I learned a great way to scare them off (basically: throw my poo at them - it's particularly potent poo, you see).
It still wasn't easy, as these ghosts are invisible much of the time. But up the mountain I went, poo grenades ready. There's some over there! Toss a grenade and away they go. Some there, too! Not such a good toss, but the second one gets them. I keep going on up, but it soon becomes clear that I'm not going to have enough ammo. The mountain top is close, though and the spooky rainy stuff the ghosts like isn't up there. I make a break for it - but no!! Ghostly hands grab my legs and start pulling at me! Shake them off! Shake themmmm OFFF! YES! Up to the top of the mountain, and safety!
As I climbed down the safe side of the mountain, perfectly appropriate music played. I'm not sure why the music worked so well, it seems kinda dark for a victory song, but it did.
I just wish I had recorded it - but I got a recording of another mission going up a mountain that was just as impactful. Unfortunately, it's also solid spoiler.
...let's go with Death Stranding. I needed to get over a mountain with a whole bunch of ghost-like things. There had been no way until the story got to the point where I learned a great way to scare them off (basically: throw my poo at them - it's particularly potent poo, you see).
That's getting out of the starting area - essentially the tutorial. The other one was the last story mission of the game.But isn't that what you already posted?
When you were doing your runs up the mountain…
But now I want to see what this poo-fearing-ghosts business is about. It does sound like a solid spoiler.
We make grenades out of ours - clearly, we are FAR more civilized!You must be part Monkey, or have studied Monkey Kung Doo at some point in your life. No one fwaps their crap more than those furry little monsters!
If you come for the combat, you'll be disappointed for sure. There's some in there, and even some boss fights, but I don't think it's meant to be a major part of the game.I didn't care much for original Death Stranding. It was largely due to the difficulty of hauling resources, the samey looking blobish monsters, and constantly getting stuck in the black goo. I can't help but think I just didn't know enough how to play it. The trailer for the sequel oddly piqued my interest though, and restored some interest in the franchise for me.
I got ya covered!I may reach out for some tips from time to time if I pick DS up again if you don't mind.
Fun fact, my screen name comes from having a blast ages ago playing the Medal of Honor Demo MP map rotation, where one night of the week it was grenade night. You literally had an endless supply of grenades to toss! I also that night always played as the British guy in shorts with goggles carrying a rocket launcher, whom always had a big sh!t eating grin on his face, which was appropriate because it was so silly and ridiculous, but so fun.We make grenades out of ours - clearly, we are FAR more civilized!