Steam Replay 2024


4 fewer games and 64 fewer achievements, not a great year apparently.

Top 3 games are XCOM 2, Shadow of War and Subnautica. However, I noticed a fairly big gap where Steam says I hardly played any games and I realised that must be when I played Baldur's Gate 3. I started playing it without logging in to Steam because I got it through Steam's Family Sharing and I didn't want to risk getting booted out of the game when my friend starts playing something. Since it has no DRM it starts up just fine without logging in.

It's also interesting to see that I typically stick to a single game for a month or two before moving on to something else. Either the next game I stick with for another month or two or just a collection of games I try out for a couple of hours each until I've found something that sticks.
 
Edit: I posted mine, but my profile isn't public. I'll fix it later and repost.

For future reference, there is a share button near the bottom of the page where you can set the visibility to public, or you can get one of three images that give a summary, like this:

4fa9b27a0a9e1f6b2dae6e79f8f700ba0264b07f.png
 
I don't play a ton of games as I tend to get meandered in one game for weeks at a time or longer, and at most I'll get 1-2 hours per day max during the week, and maybe 10 hours (sometimes more) on weekends. And I rarely play titles concurrently (not for any extended time, anyway), and also rarely do I try out a game while I'm in the middle of another. If I do, it's often to test out hardware or something.

Also, I'll only occasionally have new releases listed as I tend to wait well after release once bug fixes/enhancements have been worked out. There are exceptions, of course, in which case the one new release I have this year is not on Steam (Star Wars Outlaws). I also never add a non-Steam game to Steam, and I'm not sure if doing so counts toward the replay. If it does, then I'll have to start adding them.

Anyway, click the pic for the full Steam details.

 
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The reality is a little bit different from the stats. I get up some time between 4 and 6 am, and I just veg-out and open a bunch of games, play for a few minutes and then move on to the next...

For instance, it's about 7:30 this morning, and I've already played Darktide (went in and tested a new weapon), Ale and Tale Tavern (played part of one day to build up a little money), Chillquarium (idle game that I just opened to see how much money i made overnight), Poker Simulator (which I actually opened and decided I didn't want to play) and Rusty's Retirement (which I only played for about 5 minutes)

Yes, I have ADHD.

 
Ill throw mine up, but again, steams numbers are nowhere near what i play.

Id say i have twice whats here spread out everywhere. Battlenet, gamepass and torrents take up way more time than steam, honestly with Destiny 2 still being in the top 3 for what ive "played" on steam having not touched it more than once or twice over the last 4-5 months is crazy.

Path of Exile 2 moved into the top 5 and its only been out a little over a week.

Helldivers is also inaccurate, should be more like 75-85%, not 47 lol.

 

Zloth

Community Contributor
Great guns, Zed got almost five times more achievements than I...
For some reason your link refuses to load, Steam just gives an error and suggests to try again in a few minutes, but the other Replay pages are working fine.
...oh! Uhhh, yep! Broken for me, too! Can't see a thing! (Awww, he posted a screenshot. I cannot escape the pwnage. ;))
 
Mine is sort of messed up because I play an idle game that basically runs and I do nothing out side of 5 mins for every hour recorded, so it says it's 95% of my play time, while it is my most played, midnight suns is a much closer to 60-40 OR 65/35

the only other gaming I did was, I played 1 a couple sessions of baldures gate, dragon age, atom eve (was awesome for 4 hours) collected 2 things in crush crush which means I played for a couple weekends(its an idle game so that means 4 hours or so over a few days of badically checking in, played a point and click that didnt really click so about 2 sessions and 4 hours and finally grabbed circus electric, but fizzled after 3 days and 6 hours, basically played chapter 1.


Over all a down year, I was just not interested in gaming I guess, but because of idle champions and midnight suns I get to keep my pc gamer member card another year. ;)
 
Great guns, Zed got almost five times more achievements than I...

...oh! Uhhh, yep! Broken for me, too! Can't see a thing! (Awww, he posted a screenshot. I cannot escape the pwnage. ;))

To put it in perspective: there would need to be about 75 players playing only a single game, getting a single achievement and only having a streak of 1 day in the entire year to offset Zed's numbers.
 
Dec 22, 2024
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Here it is:
View: https://imgur.com/a/Sn65UJ1


This is, of course, quantity-wise. This felt like a bit of a poor year. Even though Infinite Wealth was the game I played the most it felt disappointing. Others I had high expectations for, like Natsu-mon, also disappointed. [Echostasis] could have been better. Chilla's burned themselves out I think as well.
Quality-wise I thought the year was saved by Devil Blade Reboot and the Okhotsk Mystery as a reasonable year. I missed the unexpected hits of Coccoon, Sagres, Humanity, Lavender Island and Sennaar I enjoyed last year.
 
Dec 22, 2024
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@isleepinabed, how do you think Devil Blade Reboot's difficulty is for beginners in the genre? Is it like super hard, in the middle somewhere, or pretty casual?
It's definitely not super-hard...
Considering the high bar this genre has I'd say it's pretty casual if just beating the game is concerned.
The package also contains the original game. Comparing both, the original is harder, the reboot being more acessible
Going for high scores is the juice of the game and the way the developer(s?) introduced difficulty into the game.

This was, I think, a good idea. New shmups tend to be very dismissive of newcomers. But spending 20 years working on a game so that 95% of players will only see a couple of stages doesn't make sense. Everyone can get to the end with moderate effort. But only the best will excel, like in any other contemporary action game.

Definitely well thought out!
 
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Well i decided to add mine anyway, If you scroll down to the bottom to the chart it's actually accurate. What's not accurate is time played as the idle game throws it all off. Also i did not play 36 games. I launched them. more than half was me adding an update and clicking play the stop, as a way to update it and get it to the most recent as i thought i would have a better chance of launching it, which seams to have zero effect.

Outside of that stuff, it's fairly accurate. https://s.team/y24/hmfpthm?l=english
 
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Frindis

Dominar of The Hynerian Empire
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@isleepinabed Thank you for the input!:) The recent (a few years ago) shmup I remember playing was


I think the game had some type of easy mode, but from what I remember it was not easy for me. I did appreciate the visuals though and the bosses, at least those I managed to get were pretty cool. I also think you had different characters to choose from and they had some type of special powers that you could bring with you in battle.
 
Dec 22, 2024
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@isleepinabed Thank you for the input!:) The recent (a few years ago) shmup I remember playing was


I think the game had some type of easy mode, but from what I remember it was not easy for me. I did appreciate the visuals though and the bosses, at least those I managed to get were pretty cool. I also think you had different characters to choose from and they had some type of special powers that you could bring with you in battle.
Indeed, Mushihimesama is one of the most notorious shmups of the bullet hell variety.
I have to also say that in agreement with what you said, most shmups that were ported for home use do indeed tend to offer easy modes or infinite credits.
The easy modes can impact various things like less bullets or enemies on-screen, narrower hitbox of the player's character, shorter stages, more powerful ammo, less resistant bosses or less stages overall.
While this allows novices to see more of the game, the point is to train yourself on easy to then progress to normal/hard/standard modes.

These are the sort of games that will never appear on my most played lists because I tend to play a lot of different ones and for short bursts. But they're the ones I most enjoy to unwind. A quick burst of one or two credits, just to get in the zone (you know, when fingers and eyes are melded with the action on-screen) and I feel renewed. I find them very enjoyable
 
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Frindis

Dominar of The Hynerian Empire
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Indeed, Mushihimesama is one of the most notorious shmups of the bullet hell variety.
Of course I had to find one of the most notorious :grin:
The easy modes can impact various things like less bullets or enemies on-screen, narrower hitbox of the player's character, shorter stages, more powerful ammo, less resistant bosses or less stages overall.
The small gaps between the different bullet patterns I found the most difficult. I would be fine with countless of waves with bullets, similar to what you get with the easier bosses in Enter the Gungeon if you have played that. When there are several small gaps with changing patterns, it pushes the micro adjustment skill and I find it very hard to keep the mouse/controller steady enough. I probably need to be waaay more relaxed and play on easy mode for practice or fun for that sake.
 
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