September 2025 PCG Article Discussion

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Can you imagine Apple doing a product reveal where nothing about the product actually worked. Now that I think about it, I can't imagine anyone doing a product reveal like that. Zuckerberg is the luckiest person alive. He makes a lot of horrible decisions (like the metaverse), yet his social media sites just keep bringing in the cash.
With Apple it's a lot easier to pull these presentations off I believe. They make basically the same thing every year, the things that take a few more years between iterations are still similar to the last one (AirPods 1 vs 2 vs 3 are all very small incremental changes coming out years apart), and they probably QA test and run through the presentation countless times before the main event. Zuckerberg seems a lot more haphazard with his choices. That whole event seemed like it was planned a week prior.
 

Zloth

Community Contributor

Kiwami 3 needs to use the updated engine to maximize the games potential, but then that risks the "new" series being all over the place gameplay and technical wise.
3 was not good. The combat wasn't as fun (enemies blocked way too much) and the main story wasn't fun. If they're asking me, I would say they should re-do 3, 4, and 5 in such a way that 6 still makes sense.
This whole event is hilarious. All the technical hiccups aside, the wearable AI glasses just make you look like a dweeb.
But... we are dweebs! However we look, that's what dweebs look like. If we change how we look, the definition of what dweebs look like changes to match.
 

Zed Clampet

Community Contributor
3 was not good. The combat wasn't as fun (enemies blocked way too much) and the main story wasn't fun. If they're asking me, I would say they should re-do 3, 4, and 5 in such a way that 6 still makes sense.

But... we are dweebs! However we look, that's what dweebs look like. If we change how we look, the definition of what dweebs look like changes to match.
Is Santa a dweeb? I look like a hobo version of Santa
 

Zed Clampet

Community Contributor

"...part of Pocketpair's defense against Nintendo's lawsuit aims to invalidate Nintendo's patent claims based on the existence of prior art in mods."

POCKETPAIR is doing it! They may actually be taking them down!

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3 was not good. The combat wasn't as fun (enemies blocked way too much) and the main story wasn't fun. If they're asking me, I would say they should re-do 3, 4, and 5 in such a way that 6 still makes sense.
Agreed. The combat was so annoying... people call it Blockuza for a reason. Enemy AI was at its worst here. Since they already have the HD remasters for 3-5, I think they should just give those existing versions a bit more love and fix some basic QoL and minor annoyances like the constant blocking rather than make a brand new Kiwami remake. I love Yakuza but at the same time I'm more excited for RGG's new stuff. Pirate Yakuza in Hawaii is still one of my favorite games this year.

But... we are dweebs! However we look, that's what dweebs look like. If we change how we look, the definition of what dweebs look like changes to match.
I meant dweeb in an insulting way, not an endearing way like the lovable dweebs we are! Perhaps a better word would be "idiot". You look like an idiot pausing a conversation just so you can activate your AI glasses. Should people be required to give consent before an AI records their voice? Hmmm...

This article makes it seem like these CEO's are required to appear before congress, but from what I understand they've only been invited and can choose not to attend. I wonder how many of them will actually show up.
I fail to find what these CEOs really have to do with the content being published on their platforms. I could be wrong, but they aren’t the ones making the day to day decisions of the company, they have people who should be regulating that content instead. Invite those guys and see why Roblox is a hellscape for predators, not the CEO of the company who probably sits back in a throne all day counting cash.
 
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I bet an Intel Arc card embedded with the full DLSS suite is incoming. Nvidia wouldn’t give them money and not have any say in future hardware design.

I mean, who knows at this point. Based on current reporting on PC Gamer, it seems like it may have done to appease Great and Glorious Leader, so who knows.

 

This sounds to me like the founders were right and Krafton indeed fired them to prevent them from getting the 250 million bonus, since Krafton cannot provide evidence that the game wasn't ready yet.
 

Zloth

Community Contributor

This sounds to me like the founders were right and Krafton indeed fired them to prevent them from getting the 250 million bonus, since Krafton cannot provide evidence that the game wasn't ready yet.
Sounds like it's time for one of those 'nobody at fault - details not disclosed' out of court settlements where Krafton coughs up most (but not all) of the 250 million.
 
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I had no idea the Madness series was still being developed. I think one of those early Flash Madness games was one of the first physics based action games I played and I was absolutely fascinated by it as a kid.
Wow, this takes me back. I used to love the Madness Flash animations and games so much as a kid also. I seriously hadn't thought about it in at least 15 years.
 
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As much as I like this game and I'm having fun with it, I agree with everything this article has to say about it. The skating is fun, there are fun moments to be had, but the overall experience is unlike the old Skate games. We can keep blaming it on being an early access game, though I doubt the tone will shift dramatically to please older fans at all.

The game feels very sterile. Everything is so clean. There is no grittyness, no grungyness you can feel in the original trilogy. The clothing looks like an Old Navy catalogue. The characters are mostly lame. They brought back Shingo and Slappy from the original games, though characters only ever yap at you via radio, there are no cutscenes or honestly a real story besides how AI allowed there to be an invincible skate utopia built somewhere.

Speaking of AI, yes, AI plays a part in the story. You have an AI companion who serves as your videographer and skate encyclopedia, Shingo used AI to create her, and you have some AI tech that makes you invincible. My theory is that in the real world skateboarding is completely outlawed so all the skaters instead live in virtual reality similar to Sword Art Online where they live inside the video game but IRL are decaying in bed.

Anyways, I really hope to see this game keep getting better, I hope to see classic staples like Hall of Meat and SKATE modes, though I just don't know. It's hard to predict what will happen with the game. I've played maybe a total of 20-30 hours including the play test and I'm about done with it for now.
 
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Zloth

Community Contributor

While a lot of MUD players did probably move on to other MMO's sporting fancy graphics, I do think that online (tabletop) roleplaying fills a very similar niche for a lot of people.
Speaking of all-text adventures, I just noticed that June 13th 2026 will be the 40th anniversary of Infocom getting merged into Activision. Activision itself turns 45 on October 1st.

P.S. Didn't think I would see the word "emacs" ever again.
 
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I honestly don't notice that much of a difference, but then I never looked at the store front page that much anyway. The main difference for me is that it now takes an extra click to see all of the categories.

However, the article says that the store is wider now, but on my screen it takes up only 27% of the page's width at full screen. There's almost 3/4 of the screen that's just blank. I wouldn't have minded if they just put more games next to each other instead of only showing 4 at a time and making me scroll through multiple pages.
 
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I've started playing Final Fantasy Tactics several times, but each time I gave up on it after several hours. This remastered version seems like it adds a lot of the QoL improvements I was missing from the original. I've added it to my wishlist.

This remaster definitely makes me want to go back to the save I had on the PSX version. I forget why I stopped playing in the first place, but I think I just wasn't feeling like playing a Tactics game after a certain point.


Yeah, this looks like total ass. The longer I look at it, the worse it gets.