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Zed Clampet

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i have never used any in game. or really outside of it.
I have hwinfo tracking some temps in task bar but they don't show in game.
Never really bothered with the one from AMD or Afterburner.

Could just as easily set up logging if you really cared, that way its tracked but not on screen.
Yeah but that would take extra time to go through whatever data it produces
 
So realistically, since the faster drives get, the less you gain in return (I mean, in game load times), there is no real point getting the fastest drives for pretty much anything - unless you move super large files daily. As long as you don't have a hdd, you are fine.

I knew answer to his tests before he ran them.

read times are losing their meaning with storage, they should sell them on write speeds as those are noticeable.
 
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Zed Clampet

Community Contributor
So realistically, since the faster drives get, the less you gain in return (I mean, in game load times), there is no real point getting the fastest drives for pretty much anything - unless you move super large files daily. As long as you don't have a hdd, you are fine.

I knew answer to his tests before he ran them.

read times are losing their meaning with storage, they should sell them on write speeds as those are noticeable.
I'm not sure what is involved in processing the shader cache that every big game does these days, but I'm willing to do just about anything to get that process to move faster.
 
I got bored of blue rgb after 2 months
This is a darker green to my eyes
grLQQN3.jpeg

looks like a fish tank again. I should get some plastic plants and put inside... I used to have some years ago... for my fish tanks.
 
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Stupid Gigabyte RGB program had turned off motherboard link to ram randomly at start-up and instead was using windows 11 dynamic lighting to make the light on motherboard pulsing red... not the green everything else was. It took me a few hours to notice, - as its rgb is underneath the GPU and I don't look there all the time. I have fixed it now by disabling dynamic lighting in windows settings, and just picking the colour I want on motherboard without linking it to the ram. Hope it remembers this time.
I guess I find out if it remembers it tomorrow. Love to be able to save colours onto the board and not need to use their software to run it.
 
A month ago I ordered replacement fans for front and bottom of case. I would have bought 2 x 120mm reverse blade fans in white if they existed at time, but no one had any. Typical, now they have the ones I wanted.
I haven't swapped bottom fans as in winter they don't really need to spin fast to keep parts cool, but I might pick up two of these before Summer so when I do swap I won't be looking at the rear of the fans.
added bonus is they support daisy chaining the cables and have RGB so more light to make case easier to see into.

Maybe I just get:

No, maybe needing a new PSU just to run my fan... would be too much. 2k PSU to run entire system. pass.
That and strapping the case down so it doesn't blow away is also a thing I can live without.
 
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I'm not sure what is involved in processing the shader cache that every big game does these days, but I'm willing to do just about anything to get that process to move faster.
Its out of your hands to a certain extent

Shader cache production doesn't directly utilize cores in the same way that a CPU or GPU core does for processing. Instead, it utilizes the existing hardware resources of the GPU and CPU, specifically the memory and processing units, to store and access compiled shader code.
The shader cache itself is stored in memory, and its size is configurable, impacting how much shader code can be stored for faster access

So its the GPU and maybe Smart Access Memory that would be the two things that might improve that. I doubt faster ram would really make a noticeable difference. Unsure if the compilation speed would be any faster on 5090

Storage won't help. CPU might help a little... depends where the processing occurs.

The only other people that can help with that are the game devs
 
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Zed Clampet

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Its out of your hands to a certain extent



So its the GPU and maybe Smart Access Memory that would be the two things that might improve that. I doubt faster ram would really make a noticeable difference. Unsure if the compilation speed would be any faster on 5090

Storage won't help. CPU might help a little... depends where the processing occurs.

The only other people that can help with that are the game devs
You sure storage won't help? Seems like if they start off on your storage and then extract to your VRAM then having faster storage might help?
 

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