Yeah, I think it was just one individual not thinking before he posted, though it does kind of reflect on how EA has operated, at least in the past, about stressing the "live service" type games and ignoring the single player. I'm hopeful that "strategy" has changed recently as I mentioned in your other post about EA.
One really positive thing from that article was the immediate outrage by players and developers, showing, to me at least, that there is still a lot of interest in the single player PC game. There were a couple of statements that I really liked:
"As usual, EA jumps on a trend, misses the point, punches itself in the face," said
Dragon Age writer David Gaider, and former Dragon Age designer Mike Laidlaw called the tweet(opens in new tab)
"This is the company that shut down my studio and laid off ~100 great developers because we were making a single player game," wrote Mumbach(opens in new tab)
. "Also, if you break game rating scores down to a 10 point scale most EA games are a solid 6 or 7. Not because the developers are bad but because EA the corporation forces them to rush games out. EA corporate leadership wouldn’t know what a '10' looks like in terms of video games."