I'm playing HZD again at the moment, just as an open world sandbox and yesterday Aloy took on a Daemonic Scorcher. It has the agility and speed of a large wolf, and weapons you might find in modern warfare.
Their speed is down to a pair of rocket like thrusters, they also deploy cluster mine launchers that anticipate Aloy's movements. They have an auditory detection system which makes stealth difficult, they are also immune to corruption and cannot be overridden.
So obviously against such a formidible enemy, pre-planning and strategy are important as well as understanding it's strengths and weaknesses.
So I was wondering which enemies in games have you found the most difficult to deal with, how did you deal with them(taking into account the limited weapons/armour of your character)?
Their speed is down to a pair of rocket like thrusters, they also deploy cluster mine launchers that anticipate Aloy's movements. They have an auditory detection system which makes stealth difficult, they are also immune to corruption and cannot be overridden.
So obviously against such a formidible enemy, pre-planning and strategy are important as well as understanding it's strengths and weaknesses.
So I was wondering which enemies in games have you found the most difficult to deal with, how did you deal with them(taking into account the limited weapons/armour of your character)?