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General Game Discussion thread for April 2026

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16 second clip. Check out my opening move in the game Painkiller. The video starts with the very end of the story right before it lets me go. I swear this wasn't intentional.

View: https://youtu.be/RzeoNd44lI0


Here's the thing. The game just started, right? So as I was running, I just tapped "d" to slightly adjust myself to the right, and when I did that, I also pressed <shift> to start running. Hilariously, shift doesn't make you run. It's a dash.

Best start to a game ever.
 
Depending on what kind of controller it is, you may want to fiddle around with the Steam input settings.

I'd love to help you with this but the Steam controller settings, variations of which can be found in about half-a-dozen different places, require either a rocket surgeon or a pope.

And I refuse to stoop that low.

Since we have another controller that works just fine I'm not going to waste my time on messing around with controller settings.
 
Been trucking along in Dark Souls 3. The game is looking better and better with each chapter, and I took this screenshot as an example while exiting a catacomb after killing a boss.
PIIwI7d.jpeg
 
So i finally got involved in my first real proper space battle in homeworld remastered on chapter 5. Got to say it was an incredibly messy affair that i'm not always familiar nor comfortable with. The problem is is that the combined arms is necessary, but i can't trust my units to do the fighting as i hoped. I can create groups etc but asking them to target one ship isn't optimal and i would like them to attack a group. i hoped that perhaps the standard behavior would do it. Other times they sit there like god damn lemons and get picked off.

hind sight i might build frigates, have a fighter screen (corrvetes instead of fighters) as my my main go to battle group and then build a secondary one for killing capital ships like bombers etc. i normally have a squad of salvage corvettes to just steal ships. Why destroy them when i can press them into action?

The battle was won and i'm spending some time harvesting resources before jumping but i need to improve my tactics if i am going to get better. i think a possible strategy is to try and coax the enemy and destroy them piecemeal. I do want repair units but so far they've been rubbish and most of my units go pop before i get a chance or a second wave is coming. I would like to do what i usually do in RTS games and blob an become a walking group of death and reinforce with defenses or construction along the way.
 
So i finally got involved in my first real proper space battle in homeworld remastered on chapter 5. Got to say it was an incredibly messy affair that i'm not always familiar nor comfortable with. The problem is is that the combined arms is necessary, but i can't trust my units to do the fighting as i hoped. I can create groups etc but asking them to target one ship isn't optimal and i would like them to attack a group. i hoped that perhaps the standard behavior would do it. Other times they sit there like god damn lemons and get picked off.

hind sight i might build frigates, have a fighter screen (corrvetes instead of fighters) as my my main go to battle group and then build a secondary one for killing capital ships like bombers etc. i normally have a squad of salvage corvettes to just steal ships. Why destroy them when i can press them into action?

The battle was won and i'm spending some time harvesting resources before jumping but i need to improve my tactics if i am going to get better. i think a possible strategy is to try and coax the enemy and destroy them piecemeal. I do want repair units but so far they've been rubbish and most of my units go pop before i get a chance or a second wave is coming. I would like to do what i usually do in RTS games and blob an become a walking group of death and reinforce with defenses or construction along the way.

It's been a while since I played a Homeworld game, but from what I can remember you should be able to tell your ships to attack multiple enemy ships and they'll find the best match ups automatically.

Defending is a bit trickier. I'm pretty sure you can set different behaviours, but you will still need to keep an eye on it yourself as well. But that's true in every RTS.
 
I might be gone for a minute due to IRL issues. It's not health related and it's nothing terrible. It's just unexpected and requires work and concentration on my end. How much work, I'm not sure. I could be done by this afternoon, or it could take a month. It's really not up to me. I would explain, but I've sworn off TMI posts. It's neither good nor bad, just something I need to do. The part of it that concerns me is that...well, I'm not exactly sure what they want me to do, but I'm pretty sure that whatever it is, I have no idea at all how to do it 🤣

Anyway, you know by now that I'm delusional (which gets me into situations like this--sure! I can do that for you!--and also it means that I actually worry that there are people who become concerned when I don't post for awhile, so this post solves that imaginary problem 🙂 See you soon.
 
Well, i'm onto chapter 8 and i'm in my next space battle and its really grinding me down at the moment. The problem is trying to fend off an overwhelming force, plus gather resources, Plus complete the challenge of destroying 3 jammers. I'm being decimated and its not helping that i feel like i don't have full control as the 360 environments makes strategy difficult.

i hear chapter 8 is one of the hardest maps. Apparently multi turreted corvettes are the answer. only problem is that its still not enough. i want to deploy repair ships and just create a defensive perimeter etc.

i don't know if i can take it easy for this one. Hell, it might be the mission that does me in and i quite homeworld altogether. I might have to restart, spam a lot of multiturret corvettes and build one or 2 captial ships and hope for the best. Easier said then done tbh.
 
My friends and I played one round of Barotrauma yesterday. We replaced our security officers with assistants as they were all we could afford and accepted some new quests.

One of the quests was to clear out an infested wreck. We fairly quickly bumped into it, cleared it out and looted it, but the game didn't mark the quest as complete. Turns out we bumped into a randomly generated wreck that happened to be infested as well and the quest marker led us to the actual wreck we needed to clear out.

Another quest was to clear out a monster nest. We used to skip these quests because you need to leave the submarine and swim into a cave, which is quite dangerous. But our friend who plays as a doctor has now spliced some high grade genes into our other friend that give him massively boosted healing. Combined with a nuclear powered exoskeleton this allowed our friend to swim in with nothing but a wrench and clear the nest all by himself.



I wanted to continue Barotrauma today, but one of my friends wanted to take a break from playing, so I ended up doing a mission in Metal Gear Solid V: The Phantom Pain and playing some more Warhammer 40,000: Rogue Trader.

MGS: V is getting progressively more difficult. It seems like every mission now throws a curveball halfway through that you need to adapt to. This time the elimination mission suddenly turned into an escort mission, then spawned a bunch of guards behind us halfway through that as well. I'm not good enough to stealth my way through something like that, but luckily it wasn't too hard to just kill all of the guards this time.

In Rogue Trader I just finished the prologue and managed to get one of my characters downed at the end and I needed to use two medkits, so it seems like it's not going to be a cake-walk either.
 
Playing BattleTech advanced and I've been getting bigger and stronger. I'm dropping 9 mechs onto the field, plus a couple of vehicles. A couple of nights ago, I dropped into a city and started trudging toward my targets and along come a tank with a lot of armor and a special kind of gun: a piercing gauss rifle. A gauss gun in BattleTech is already very dangerous, doing 75 damage to whatever spot it hits. Piercing has got to mean some of that damage is bypassing armor.

In this game in particular, that is really bad. A lot of my mechs have engines that trade weight for space - so they end up lighter (allowing me to put on more weapons) but take up more space in the mech, making them easier to hit once the armor is breached. Hitting ammo causes internal explosions, too. And this thing pierces so it doesn't even have to wear down the armor before internals start happening!? KILL IT NOW!!

I throw everything at it - and mostly miss because it's pretty far away. It takes a shot and misses, too. Distances close and I start laying into the thing, but it has LOTS of armor and survives to take another shot. It hits my Hunchback and, sure enough it instantly starts taking internal damage! Luckily, it didn't hit anything vital, but it cost extra to repair after the battle. I managed to kill it before it shot again. No vehicle salvage, but I did get the gun!

It turns out that the gun does just 50 damage where a normal one would do 75. However, half of that 50 is done internally. I think I'm going to be getting a lot more one shot kills with that thing!
 
Aaaahhhhh! That felt good. After sleeping on it, I turned the job down. And! I was able to recommend an old friend of mine who actually knows how to do what they want. Er, maybe I should have asked him first. I did send him a heads-up email. I was kind of worried that it was some sort of elaborate scam, but my friend requires an up-front payment, so he should be covered. It's bizarre that out of a world of people who actually know how to do things and are begging for work that somehow these people decided to ask me. I think there was a misunderstanding somewhere, tbh. I have a different username that I use for AI stuff, and it's all over the place, but I've never claimed to actually know anything, and the only things I've uploaded to github were "compilation" programs, or whatever you would call them, other people's work stitched together. Hell, you'd be better off going to Fiver and picking the first person you see.
 

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