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General Game Discussion thread for April 2026

Since Zed is slow (or I am blind) I will start

This looks interesting


 
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Since Zed is slow (or I am blind) I will start

This looks interesting


Sorry. I didn't see that you had already made a thread. I just found out what the date was and posted then went back to what I was doing 🤣 Thanks for picking up my slack.
 
I haven't been able to play anything for a couple of days, mostly because I've been too tired in the evenings. But I had a semi-decent night of sleep and a free afternoon, so I finally got to continue my Metal Gear Solid V: The Phantom Pain game... and then my wife woke up and asked if she could have the PC to play WoW, so I decided I should just do some chores.

However, after dinner I decided to play something new. I'm giving up on Dave the Diver, it's been fun but I'm not in the mood to do an entirely new area.
I wanted to start Warhammer 40,000: Rogue Trader, but I wasn't sure if that had anything inappropriate my kid shouldn't see, so I installed the current freebie from Epic instead.

Turns out Drone Clone in the Danger Zone is a surprisingly fun little game that I can definitely recommend to anyone who grabbed it for free.
 
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Yeeeeeeees! The OG is back at it!⛪
Speaking of PlayWay @Zed Clampet

Yeah, this is bringing out the worst in people, so I'm going to leave it alone. I might change my mind and poke fun at the game at some point, but not at the subject matter. The average IQ on the Steam forums for this appears to be single digit.
 
I got invited to play Sea of Thieves with friends yesterday. I don't really like the game, but I like hanging out with friends, so I accepted.

So this started by having to uninstall a couple of games to make room for the 140 GB of this game. The download made my wife's WoW lag, so I had to rate limit it and it ended up taking well over 2 hours.

Then I discovered you need to login with a Microsoft account to play, but for some reason it had selected my wife's account to log in to and the button to log in to another account did not work. I ended up having to go into Windows Credential Manager to delete a specific credential to log in with my own account.

Then when I was finally in the game, I discovered it is mandatory to play through the tutorial before you can play anything else. Even if it's only 10 minutes, that's still annoying.

Finally I was able to join my friends. We raided a fort, got a whole bunch of treasure and went to an island to get some more treasure. While we were exploring some other players came along, sunk our ship and took all of our treasure. Meaning we just spent an hour for nothing.
We went out on a new ship (meaning an exact copy of the old one, you don't actually lose much when your ship sinks) and got some new treasure, which we managed to get back to a port. Now I finally had money to buy... cosmetics, which seems like the only thing you can buy with gold.

As someone who doesn't care about cosmetics, this makes finding treasure not particularly exciting. Now if the gameplay was good this wouldn't really matter, but neither the sailing nor the fighting is particularly engaging. NPCs enemies are brain dead and offer no real challenge, so it's really only fighting against other players you encounter on your travels that might be somewhat exciting.

We encountered another player's ship twice. The first time we set it ablaze in a single volley, winning instantly. The second time we spent half an hour trying to get a good angle to hit them while they kept hiding in our blind spots and taking pot shots at us. We eventually just gave up.

Yet despite all of this, I really liked hanging out with my friends and I might play more this evening.
 
This looks like it could be interesting:

View: https://www.youtube.com/watch?v=QiWSEnbbSr4


Sounds neat with the logistical aspects and multi-weapon aspects of the units. I'll buy it if it ever makes it out the door.

I have felt pretty fundamentally disappointed with every RTS that's come out the door since the original C&C/RA. Not that I've played a ton of them, but I bought Act of Aggression and it was pretty meh and then last year I picked-up Tempest Rising, which was better, but I ultimately fell off of after 10 or so hours. The only "recent" RTS game I stuck with was the rerelease of the original C&C/RA back in 2020, which I've put well over 100-hours into and still regularly go back and play.

Nothing else has really scratched the itch for me, though Dorf looks pretty interesting.
 
Say you're playing a game with motion blur turned off and your framerate locked at 60fps. You're cruising down a highway next to another car. If that car's wheels are turning 120 times per second (or 180 or 240), then shouldn't the wheels appear to be not rotating at all? Or, if they are rotating at 239, slowly rotating backwards??

You've got to get pretty lucky to get a match close enough to work and modern G-sync/Freesync monitors that constantly change rates might not keep it for long, but it seems like I should have bumped into that somewhere in all these games I'm playing.
 
I finally got to play more Metal Gear Solid V: The Phantom Pain today. I was pleasantly surprised to see that I was allowed to continue from the checkpoint I reached last time I played. I was worried I would have to start from the beginning of the mission. Though I did notice it counted as a reset for the purposes of the mission score, but I don't really care about that anyway.

I don't really mind the checkpoint system, but I managed to accidentally fall to my death today near the end of a mission and it did suck having to carefully infiltrate again. Luckily all of the enemies you tag stay tagged, which saves a lot of time.

I unlocked the Intel department at my base, which means it now shows the rough location of all nearby enemies on my map. This is really useful as it was pretty common for me to get spotted by an enemy I overlooked.

Say you're playing a game with motion blur turned off and your framerate locked at 60fps. You're cruising down a highway next to another car. If that car's wheels are turning 120 times per second (or 180 or 240), then shouldn't the wheels appear to be not rotating at all? Or, if they are rotating at 239, slowly rotating backwards??

You've got to get pretty lucky to get a match close enough to work and modern G-sync/Freesync monitors that constantly change rates might not keep it for long, but it seems like I should have bumped into that somewhere in all these games I'm playing.

I assume the developers would notice this happening during development and adjust the speed of the rotation of the wheels.
 

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