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Do you play as 'good' or 'evil' in RPGs?

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Well, in sacred 2, entire classes could only choose certain routes, some couldn't be evil and some couldn't be good. Whether that actually changed how I played them? Not really.
What the choices did was change what quests you might see in game, and the route you took through a certain zone. I think the bosses you met were also different. It was just a choice. An alternate route through game

I don't play story heavy rpg, so it could be my actions in game are seen as one way or other
 

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