Here's the performance test.
https://www.eurogamer.net/digitalfoundry-2019-devil-may-cry-5-pc-denuvo-protection-tested
I'm having a debate about this performance test, why they (or Richard) did the test with extremely low graphics resolution, and did this cause a bottleneck or was it an attempt to eliminate a bottleneck.
The other guy says the test was ridiculous, they caused a CPU bottleneck because of low display resolution. In his opinion "CPU bottleneck" means the case where fast graphic card must wait the CPU. They caused this and it's a problem.
I'm saying they eliminated a possible bottleneck caused by the graphics card by keeping it almost unemployed. They were thinking the performance of the graphics card could slow the system. No bottleneck was caused, the test is basically valid. And that "CPU bottleneck" only means a case where CPU is the slow component in the system. In this test case they were thinking the graphic card could be the slow component of the system.
IMHO this shows clearly that the graphic card was the possible bottleneck, and that's why they reduced the load on it:
"the choice of graphics hardware and in-game settings is much more of a potential performance bottleneck. "
and
"the GPU removed from contention as much as possible, the CPU becomes the limiting factor in performance"
The game is said to be GPU load heavy, while Denuvo is said to be CPU heavy. So in my opinion that's why they wanted the load on the CPU.
https://www.eurogamer.net/digitalfoundry-2019-devil-may-cry-5-pc-denuvo-protection-tested
I'm having a debate about this performance test, why they (or Richard) did the test with extremely low graphics resolution, and did this cause a bottleneck or was it an attempt to eliminate a bottleneck.
The other guy says the test was ridiculous, they caused a CPU bottleneck because of low display resolution. In his opinion "CPU bottleneck" means the case where fast graphic card must wait the CPU. They caused this and it's a problem.
I'm saying they eliminated a possible bottleneck caused by the graphics card by keeping it almost unemployed. They were thinking the performance of the graphics card could slow the system. No bottleneck was caused, the test is basically valid. And that "CPU bottleneck" only means a case where CPU is the slow component in the system. In this test case they were thinking the graphic card could be the slow component of the system.
IMHO this shows clearly that the graphic card was the possible bottleneck, and that's why they reduced the load on it:
"the choice of graphics hardware and in-game settings is much more of a potential performance bottleneck. "
and
"the GPU removed from contention as much as possible, the CPU becomes the limiting factor in performance"
The game is said to be GPU load heavy, while Denuvo is said to be CPU heavy. So in my opinion that's why they wanted the load on the CPU.
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