How do you view your combat resources?
I take it as a personal failing if any of my guys die. I won't send 10 guys charging into 6 enemies knowing I'll win with 5-6 still standing, I'll try and lure them onto mine so our fortified position can keep all of my guys alive—or decoy 3 of theirs so all mine can take them out with concentrated fire, and then heal efore finishing off the other 3.
If it's RTS I'll have 2 squads and pull one back to the garage or mechanic once its members take significant damage. In 4X I go for any flanking bonuses as soon as they're available.
I'll often make a mission goal not to lose a single troop, and restart if one falls.
How about you?
PS: not much surprise that my favorite unit ever is the Apocalypse Tank, one of many advances on the original excellent Mammoth Tank. Not only can it fight air, infantry and armor, it can pull back and slowly self-heal! Hmm… that's food for another thread.
I take it as a personal failing if any of my guys die. I won't send 10 guys charging into 6 enemies knowing I'll win with 5-6 still standing, I'll try and lure them onto mine so our fortified position can keep all of my guys alive—or decoy 3 of theirs so all mine can take them out with concentrated fire, and then heal efore finishing off the other 3.
If it's RTS I'll have 2 squads and pull one back to the garage or mechanic once its members take significant damage. In 4X I go for any flanking bonuses as soon as they're available.
I'll often make a mission goal not to lose a single troop, and restart if one falls.
How about you?
PS: not much surprise that my favorite unit ever is the Apocalypse Tank, one of many advances on the original excellent Mammoth Tank. Not only can it fight air, infantry and armor, it can pull back and slowly self-heal! Hmm… that's food for another thread.